[Opensim-dev] Package manager
Diva Canto
diva at metaverseink.com
Sun Dec 28 16:43:31 UTC 2014
On 12/27/2014 6:56 PM, Mister Blue wrote:
> Is there a way to incorporate the NuGet package manager
> (https://nuget.codeplex.com/).
I looked at Nuget. Nuget is a package manager for VS applications. It
does a lot of things that we don't need, and it doesn't do anything that
we need to do. Essentially, Nuget takes your VS project, and adds
additional dlls in the bin folders and additional lines in .csproj. It
does more .Net things like keeping track of which .Net framework version
the packages are for. It seems very much tied to Visual Studio, and mono
support seems weak. From their FAQ: "Keep in mind that the focus of
NuGet is to let you modify your projects and add references to Visual
Studio projects." [1]
This is not exactly what we need. We have our own runtime plugin loading
mechanism, region modules. What we need is a package manager for region
modules. Region modules have specific needs, such as having their own
configuration files and their own runtime dependencies. And they don't
have many of the needs that static link-time packages do: usually region
modules don't depend on other region modules, they tend to be
self-contained packages. (although dependencies are possible) And
obviously, they aren't listed explicitly as dependencies of OpenSim.Region.
There's a console interface to Nuget that seems to be more inline with
what we need:
http://blog.davidebbo.com/2011/01/installing-nuget-packages-directly-from.html
This seems to be a niche use of Nuget, though, and it doesn't do the
most critical part of what we need, which is to automate the dll load
path and the .ini path. If we use Nuget with this interface, it serves
solely to upload/download packages to/from a central repository, which
I'm not sure where it is, and we'd have to fix the paths by some other
means.
Nuget is designed to help people incorporate 3rd party libraries into
their own VS projects, which is the kind of activity that we do when we
develop for OpenSim (in Windows). But that's not what we are talking
about here. We need something that helps non-developers incorporate 3rd
party custom plugins into a specific application, OpenSim. There is no
compilation/static link steps at the user's site; there's just dropping
in additional dlls and configuration files somewhere.
The question is where those files should be dropped, and how they are
picked up by OpenSim. Dumping everything in bin (which is what Nuget
does) doesn't sound like a good idea and, in fact, we already have the
basics in place to host 3rd party plugins under addon-modules. I think
we should proceed on that route.
So if someone is interested in figuring out how to hack around Nuget to
make it work well for OpenSim region modules, go ahead. I am not going
to explore that option any further, as what I saw doesn't seem seem a
good fit with what we need. My sense is that in the beginning Nuget
(called Nu) seemed in line with Linux-like package managers, and at some
point it made a sharp turn to become an extension of Visual Studio.
(It would also be weird to host OpenSim region modules -- a specific
.Net application's plugins -- in the generic Nuget Gallery. Region
modules aren't useful for anything but OpenSim.)
[1] http://docs.nuget.org/docs/start-here/nuget-faq
>
> On Sat, Dec 27, 2014 at 5:37 PM, Diva Canto <diva at metaverseink.com
> <mailto:diva at metaverseink.com>> wrote:
>
> On 12/27/2014 3:33 PM, Diva Canto wrote:
>
> Unfortunately, .Net doesn't seem to understand wild cards in
> the <probing> element, so the installation procedure will need
> to edit this <probing> element and add the new directory
> explicitly to the privatePath, with semi-colon in between,
> which is not very nice. But that's Windows philosophy, I guess...
>
>
> We could do this too, and scan everything under
> addon-modules/*/bin until we find a match. This would have to be
> done in OpenSim.
>
> http://stackoverflow.com/questions/1561806/looking-for-net-assembly-in-a-different-place
>
>
>
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