No subject


Sat Apr 19 01:31:08 UTC 2014


/// <summary>
/// Inventory Item Types, eg Script, Notecard, Folder, etc
/// </summary>
public enum InventoryType : sbyte
{
/// <summary>Unknown</summary>
Unknown = -1,
/// <summary>Texture</summary>
Texture = 0,
/// <summary>Sound</summary>
Sound = 1,
/// <summary>Calling Card</summary>
CallingCard = 2,
/// <summary>Landmark</summary>
Landmark = 3,
/*
/// <summary>Script</summary>
//[Obsolete("See LSL")] Script = 4,
/// <summary>Clothing</summary>
//[Obsolete("See Wearable")] Clothing = 5,
/// <summary>Object, both single and coalesced</summary>
*/
Object = 6,
/// <summary>Notecard</summary>
Notecard = 7,
/// <summary></summary>
Category = 8,
/// <summary>Folder</summary>
Folder = 8,
/// <summary></summary>
RootCategory = 9,
/// <summary>an LSL Script</summary>
LSL = 10,
/*
/// <summary></summary>
//[Obsolete("See LSL")] LSLBytecode = 11,
/// <summary></summary>
//[Obsolete("See Texture")] TextureTGA = 12,
/// <summary></summary>
//[Obsolete] Bodypart = 13,
/// <summary></summary>
//[Obsolete] Trash = 14,
*/
/// <summary></summary>
Snapshot = 15,
/*
/// <summary></summary>
//[Obsolete] LostAndFound = 16,
*/
/// <summary></summary>
Attachment = 17,
/// <summary></summary>
Wearable = 18,
/// <summary></summary>
Animation = 19,
/// <summary></summary>
Gesture = 20
}


On Wed, 15 Jul 2009 22:56:07 -0400, "Frisby, Adam" <adam at deepthink.com.au>
wrote:
> Does anyone know what the values of InventoryItems.InvType represent?
It's
> an integer and represents the type of inventory; but I cant seem to find
> any documentation (either in code, or externally) about what the integers
> correlate to.
> 
> Adam
> 

-- Jim

!DSPAM:370,4a5e9ed719051028312470!





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