[Opensim-dev] asset type vs inventory type

Mic Bowman cmickeyb at gmail.com
Wed Mar 13 03:57:25 UTC 2013


what is the story on asset types and inventory types? they are "almost" the
same thing, but not quite. are there times when an the inventory entry has
a content type that is different from the asset type it references? it
appears that some of the inventory types are the same as the asset types
and sometimes it seems like the inventory type is there just to figure out
where the default folder is located (eg snapshot vs texture).

maybe a better question... are inventory types used for anything other than
to put the right icon in the viewer (without the need to pull the asset)
and put stuff in the right default folder?

--mic
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