[Opensim-dev] Dynamic attributes

Justin Clark-Casey jjustincc at googlemail.com
Tue Feb 5 01:09:20 UTC 2013


Okay, I have now merged this branch (dynamic-attributes2) to master.  Please report any problems (or fix them :)

As this is experimental functionality, if necessary it can be changed/bug-fixed without any attempt to preserve existing 
data.  Any code using it should handle the 'expected data not found' case anyway.

On 26/01/13 19:52, Adams, Robert wrote:
> This implementation will work for physics. The physics engine cannot reference Scene (circular reference madness) so, on creation of the scene's physics instance, I will pass in the instance of DAMap (since it is defined in OpenSim.Framework) much the same way the asset request method instance is passed in.
>
> I am +2 on this branch's inclusion into master.
>
> -- ra
>
> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-bounces at lists.berlios.de] On Behalf Of Justin Clark-Casey
> Sent: Friday, January 25, 2013 5:14 PM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Dynamic attributes
>
> On 25/01/13 08:40, Oren Hurvitz wrote:
>> Ok, great. I hope all goes well and this will be added to master soon.
>>
>> What do you mean by "put the code in for MSSQL"? The code already
>> supports MySQL, MSSQL and SQLite.
>
> Apologies - my brain stored the assumption that only MySQL had been added since that's the only one I remembered seeing in the commit summaries but I see that the MSSQL code is there.
>
> --
> Justin Clark-Casey (justincc)
> OSVW Consulting
> http://justincc.org
> http://twitter.com/justincc
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-- 
Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
http://twitter.com/justincc



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