[Opensim-dev] teleport scripts with osteleportagent need to be manually reset to work when region restarts

Justin Clark-Casey jjustincc at googlemail.com
Fri Mar 30 02:22:07 UTC 2012


On 29/03/12 20:34, Salahzar Stenvaag wrote:
> Hi, I programmed a teleport which uses osTeleportAgent when touched or collistion start (volumedetect), and it works
> correctly, but whenever region restarts it MUST be reset manually to work correctly.
> I also added change() event checking for 255 changed value to resetscript when region restart is detected but it seems
> not working.
> Version used is 0.7.3-post fixes.
>
> Do you observe in your sims the same behaviour? I noticed that many scripts need to be reset after a while otherwise
> they are not working :(
> Since I'm seeing that recently scripting had a real improvement in OpenSim it is a pity that we don't have a way to be
> sure they are correctly working . I keep telling people that they need to restart scripts in opensim whenever they
> notice strange behaviours, and this appeared true for many cases...
>
>
> I'm now seeing that starting from 0.7.3 version is possible to stop / show / start all scripts maybe it is possible to
> reset all scripts?

stop/start is equivalent to a reset I think, whilst suspend/resume preserve state.

-- 
Justin Clark-Casey (justincc)
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