[Opensim-dev] Proposal: Implement a de-duplicating core ROBUST asset service
Cristina Videira Lopes
lopes at ics.uci.edu
Thu Mar 8 03:44:34 UTC 2012
+1 on this.
On 3/2/2012 6:51 PM, Justin Clark-Casey wrote:
> Hi folks. As we know, the space required for asset storage in
> OpenSimulator grows continuously over time.
>
> I think this is inevitable in a web-like virtual world - distributed
> garbage collection is practically impossible. However, the current
> OpenSimulator asset service stores much more data than it needs to
> since it fails to identify assets that are exact duplicates of each
> other.
>
> Previous work in places such as OSGrid, which now uses Dave Coyle's
> Simple Ruby Asset Service (SRAS) [1], reveals that preventing
> duplicate assets has a significant effect on storage requirements (I
> can't remember the exact figures but I think that it's >30%).
>
> Therefore, I propose to introduce a new core asset service
> (xassetservice) that will implement asset de-duplication via asset
> data hashing. This has already been shown to work by SRAS. I regard
> this feature as critical for future plans to extend IAR loading and to
> improve the 3-months-out-of-the-box OpenSimulator experience. It does
> not aim to replace external projects such as SRAS for heavy users.
>
> I already have a working implementation in the xassetservice git
> branch (configuration instructions at [2]). This should not be used
> in way except for testing - it is still in the prototype stage and can
> change at any time. Only a MySQL implementation exists right now.
>
> The plan would be to have xassetservice exist alongside and
> independent of the existing asset service. Only one service can be
> used at a time and this is determined via config files. After
> considerable testing, xassetservice would become the default asset
> service for new OpenSimulator installations. The existing asset
> service would continue alongside for a very, very, very long time.
>
> Since asset datasets are so large and critical there would be no
> automatic migration between assetservice data and xassetservice.
> Instead, there would be an external migration tool.
>
> I may also take this opportunity to implement other asset service
> features, such as data storage on disk instead of database (possibly
> nicking stuff from kcozen's previous patch for this) and maybe
> compression (though I'm currently thinking that the cons of this
> outweight the pros).
>
> More detail is at [3]. Comments or alternative implementation
> suggestions from developers, etc., are welcome.
>
> [1] https://github.com/coyled/sras
> [2]
> http://opensimulator.org/wiki/Feature_Proposals/Deduplicating_Asset_Service#Testing
> [3]
> http://opensimulator.org/wiki/Feature_Proposals/Deduplicating_Asset_Service
>
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