[Opensim-dev] Multi-region OAR format

Oren Hurvitz orenh at kitely.com
Fri Jul 20 13:38:45 UTC 2012


On Fri, Jul 20, 2012 at 4:15 PM, Robert L martin [via opensim-dev] <
ml-node+s2196679n7578165h29 at n2.nabble.com> wrote:

> okay so if i wanted to make an OAR for "Bad Wolf Island" with a total
> of nine regions it would have
> row 1 (south) Southwest, South center , South East
> row 2 (center) West Center, Center, East Center
> row 3 (north) NorthWest , North Center, North east
>
> and if i wanted to have a 2X4 region then it would be
> row 1 (south) South West , South Center West, South Center East , South
> East
> row 2 (north) North West, North Center West, North Center East, North East
>
> and any region without data will create a hole in the sim
>

That's right.



> if the server can be made to handle it i would suggest that a "dummy"
> manifest be used to create "blank" regions (modes would be fixed
> height, Blend or random)
>

If I understand you correctly, you're asking for the load-oar command to
create regions where none existed before. It doesn't do that currently, and
I don't intend to make it start doing so. There are other ways to create
regions (see Regions.ini), and I don't intend to add to them as that's a
different feature.




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