[Opensim-dev] OpenSim Code
Fernando Francisco de Oliveira
fernando at oliveira.eti.br
Sat Jan 21 23:46:00 UTC 2012
hi Fleep / Chris
I'm working with OpenSim installers for some time, and got the Adam Frisby
to continue his work.
Any ideas that could improve usability and make the install easy for
individual or colective users are welcome.
I put a fork of the source project at
https://github.com/ffoliveira/OSGridLauncher
and today I started a OpenSim fork source , to do whatever I can to make
the end user easy to install it.
Thanx.
Fernando Francisco de Oliveira
http://oliveira.eti.br
2012/1/21 Fleep Tuque <fleep513 at gmail.com>
> I wasn't very involved with Opensim at the time of the Master Avatar and I
> can understand why that concept was removed in favor of privilege levels
> and think that's a good change. But having to set the Estate and Estate
> Owner by hand for each region is not a pleasant task and I also wish it
> were configurable in the region.ini file.
>
> As a use case example from the University of Cincinnati grid, I have a
> class with 20 students, each student will be assigned their own region for
> a large scale project. When setting up their regions, even with copying
> and pasting, it was quite tedious to have to enter the estate and estate
> owner 20 times. Because of the order in which you have to enter the data
> in the console, it's not a simple copy pastex20 as it would have been in an
> .ini file.
>
> I always feel badly that I'm not a developer myself and can't help
> contribute in that way, but in terms of feedback, I'd love to see an .ini
> way to configure ALL of the required initial region creation settings.
> Perhaps down the line even non-required things like initial land height,
> terrain textures, etc. It's far more workflow friendly and less prone to
> making a mistake entering that information in an .ini file than it is to
> enter it over and over and over in the console window.
>
> Having said that, though, I'm assuming there's something funky about the
> Estate and Estate Owner that makes it non-trivial to change since so many
> people have asked how to change estate/estate owner on the listserv before
> and the answer seems to require fiddling with the database directly. I'm
> not sure why that is though.
>
> Sincerely,
>
> - Chris/Fleep
>
>
> Chris M. Collins (SL/OS: Fleep Tuque)
> Center for Simulations & Virtual Environments Research (UCSIM)
> UCIT Instructional & Research Computing
> University of Cincinnati
> 406A Zimmer Hall
> 315 College Drive
> PO BOX 210088
> Cincinnati, OH 45221-0088
> chris.collins at uc.edu
> (513) 556-3018
>
> http://ucsim.uc.edu
>
>
> On Sat, Jan 21, 2012 at 7:48 AM, Melanie <melanie at t-data.com> wrote:
>
>> The entire concept of "Master Avatar" has been removed from Opensim
>> in favor of the god level the viewer supports. There is an "Estate
>> Owner" and that is initially set via console, this is intentional.
>> Why do you have an issue with it?
>>
>> Your config file can give the names of avatars who have god mode
>> available to them, this is what replaces the "Master Avatar".
>>
>> Melanie
>> _______________________________________________
>> Opensim-dev mailing list
>> Opensim-dev at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>
>
>
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-dev/attachments/20120121/c616890c/attachment-0001.html>
More information about the Opensim-dev
mailing list