[Opensim-dev] Question about the suitable interface

Snoopy Pfeffer snoopy.pfeffer at yahoo.com
Wed Feb 22 08:34:34 UTC 2012


Hello Rock

Thanks for the links to your great articles!

Best regards,

Snoopy



________________________________
 From: Colin B. Withers <Colin.Withers at eumetsat.int>
To: "opensim-dev at lists.berlios.de" <opensim-dev at lists.berlios.de> 
Sent: Wednesday, February 22, 2012 9:10 AM
Subject: Re: [Opensim-dev] Question about the suitable interface
 

Have you seen my two articles on using the Kinect with Opensim Georg?
 
http://rock-vacirca.blogspot.com/2011/02/creating-sl-animations-using-kinect.html
 
http://rock-vacirca.blogspot.com/2011/04/kinect-and-slopensim-animations-update.html
 
Rock
 
From:opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-bounces at lists.berlios.de] On Behalf Of Georg Janke
Sent: Tuesday, February 21, 2012 6:54 PM
To: opensim-dev at lists.berlios.de
Subject: [Opensim-dev] Question about the suitable interface
 
Hello developers of OpenSim!
 
My Name is Georg and would be very happy if you could answer my question. 
Short description of what my aim is:
I am working on a application that is able to recognize gestures from a Kinect controller. With the help of this I want to control an avatar in OpenSim. So I have the recognition application and OpenSim running parallel on the client pc. The database on the OpenSim server contains the appropriate animations for the gestures.
Question:
Does OpenSim has a suitable interface that my application can use to tell OpenSim it has recognized a certain gesture and thus controlling the avatar to perform the appropriate animation from the database?
 
Thanks for reading,
 
Georg
 
 
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