[Opensim-dev] BulletSim vehicles office hours
Nebadon Izumi
nebadon2025 at gmail.com
Mon Dec 10 18:54:12 UTC 2012
I just set the alarm on my android!
On Mon, Dec 10, 2012 at 1:42 PM, James Stallings II <
james.stallings at gmail.com> wrote:
> wicked, please spam IRC just before the meeting :)
>
> Cheers!
>
>
> On Mon, Dec 10, 2012 at 11:28 AM, Adams, Robert <robert.adams at intel.com>wrote:
>
>> Much of BulletSim[1] development is being focused on vehicles with the
>> goal of happy implementations for all of the virtual world vehicle types.
>> ****
>>
>> ** **
>>
>> For hands-on communication between the BulletSim developers and vehicle
>> creators, there will be “BulletSim Vehicles Office Hour” held in the OSGrid
>> region “BulletSim” [2]. The office hour time is initially set tobe Tuesdays
>> at 0800 PST (1600 UTC) [3].****
>>
>> ** **
>>
>> Bring your vehicle expertise and vehicles you would like to debug!****
>>
>> ** **
>>
>> -- ra****
>>
>> ** **
>>
>> [1] The new OpenSimulator physics engine based on Bullet (
>> http://bulletphysics.org/) .****
>>
>> ** **
>>
>> [2] The OSGrid regions “BulletSim”, “BulletSim01”, “BulletSim10” and
>> “BulletSim11” are regions running the latest and greatest version of
>> BulletSim and are there for vehicle and other physics testing. When you
>> find things that need changing, file a Mantis, IM “Robert Adams” in OSGrid
>> or find me as “radams1” on the “opensim-dev” IRC channel.****
>>
>> ** **
>>
>> [3] If there is a better time for the majority of vehicle developers,
>> email me and we can discuss movement to a more convenient time.****
>>
>> ** **
>>
>> _______________________________________________
>> Opensim-dev mailing list
>> Opensim-dev at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>
>
>
>
> --
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--
Michael Emory Cerquoni
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