[Opensim-dev] Remove check for IsGod in some OSSL functions
Melanie
melanie at t-data.com
Fri Apr 13 11:46:19 UTC 2012
Any such checks should use Scene.Permissions.IsAdministrator() which
will return true is the UUID given is of the estate owner, an estate
manager or a god.
Melanie
On 13/04/2012 12:36, Oren Hurvitz wrote:
> While I'm on the subject of OSSL permissions, here's one more suggestion: if
> an OSSL function's Allowed setting is set to "ESTATE_MANAGER" then all the
> estate managers *except* for the owner are allowed to call that function. I
> think that isn't what users expect: since the list of estate managers always
> contains the estate owner, if I specify permission level ESTATE_MANAGER then
> I expect that the owner would also be able to call the function.
>
> See CheckThreatLevel() in OSSL_Api.cs.
>
> --
> View this message in context: http://opensim-dev.2196679.n2.nabble.com/Remove-check-for-IsGod-in-some-OSSL-functions-tp7462127p7462243.html
> Sent from the opensim-dev mailing list archive at Nabble.com.
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