[Opensim-dev] Updating attachment assets

Justin Clark-Casey jjustincc at googlemail.com
Tue Oct 4 11:08:21 UTC 2011


Curious, I haven't seen this detach/reattach behaviour on login, though as Melanie said, you do see objects containing 
scripts update their assets on logout or detach in order to preserve script state.

Yeah, I tend not to worry much about these things since the effects are swamped by texture assets.

On 04/10/11 07:40, Oren Hurvitz wrote:
> I'm actually adding deduplication right now, although we store the assets in
> our cloud infrastructure and not on disk.
>
> My motivation for this thread was the problem I've seen with attachments.
> All of our avatars (on Kitely) have an attachment with a Walk script. I've
> seen that often when viewers login they detach and then reattach the
> attachments. This causes a new copy of the Walk attachment to be created
> each time. I wanted to delete these unneeded copies, and I thought that this
> could be done easily, but it turns out that doing it safely is a lot of
> work. So I'm dropping this; the amount of data taken by these scripts is
> small compared to the other assets.
>
> --
> View this message in context: http://opensim-dev.2196679.n2.nabble.com/Updating-attachment-assets-tp6852172p6857717.html
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Justin Clark-Casey (justincc)
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