[Opensim-dev] Avatar say / shout dont move with avatar that sits on moveing object.

Justin Clark-Casey jjustincc at googlemail.com
Mon Nov 7 23:48:54 UTC 2011


To me, this sounds like a bug to file on Mantis.  However, I suspect that updating the listen position when a prim moves 
will take a bit of code fiddling.

On 05/11/11 02:40, R. Gunther wrote:
> I found out that if you go sit with your avatar on a prim,
> that contains a listener it works fine.
> But when your avatar get out of chat range from the source location.
> it stops responding when the object gets to far away from source location.
> But the avatar is sitting on top of the listener. Have more seen this ?
> I need to dive more into it sometime.
>
> lets say avatar is starting at 10,10 then it moves on the object with listener to 100,100
> the object still thinks your staying at 10,10.
>
> Richard.
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Justin Clark-Casey (justincc)
http://justincc.org/blog
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