[Opensim-dev] Phantom and Physical Prim (to Mantis or not)

Justin Clark-Casey jjustincc at googlemail.com
Fri May 6 00:30:16 UTC 2011


On 04/05/11 23:39, drwhiet at spacefriends.de wrote:
>
>
> Hello List,
>
> I would like your opinion on following :
>
> In SL it is possible to set a Prim Physical and Phantom
> which results in a Prim rezzed above ground falls down
> and i can walk through it.
>
> ->  On opensim (osgrid) this prim just stays up in the air
> and can not be moved although the hand icon is visible.
>
> So is this worth a MANTIS or is it a feature (as seen from
> the physixxs side of virtual life) ? And yes i know, physical
> things hould be somehow 'nonphantom' to do 'physics' or 'sense'
> something, but for e.g. moving prims around by script and not
> having its x,y,z axis changed on collision with other prims
> would be very usefull.

I think this is mantissable.

-- 
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc



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