[Opensim-dev] worldsize map scaling
Justin Clark-Casey
jjustincc at googlemail.com
Mon Jun 20 23:09:52 UTC 2011
Hi Jeroen. You don't say what happens when you try running a grid with 132 x 132 regions. I'm guessing the main map
doesn't display properly.
Running that many regions on a single simulator would be a problem in itself. You may also want to try viewer 2 with
the very latest code since Diva recently implemented the viewer 2 map approach here and it works differently from viewer 1.
On 16/06/11 08:10, Jeroen van Veen wrote:
> Hello,
>
> I've been wondering for a long time what prevented the use of really large
> grid locations. My use-case is using the opensim map as an overlay on
> openstreetmap with 17 zoomlevels, which is a 2^17(131.072x131.072) grid-sized
> map. I've tried in the past, and it looks to me that it's a viewer issue? Any
> idea if this is going to be an easy fix on the viewer side, or whether opensim
> needs some changes as well?
>
> kind regards,
>
> Jeroen
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>
--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
More information about the Opensim-dev
mailing list