[Opensim-dev] future plans for NPCs (BOTs) in OpenSim

Nebadon Izumi nebadon2025 at gmail.com
Mon Dec 19 16:17:37 UTC 2011


There has already been done a substantial amount of work on NPC's in
OpenSimulator, you can find more information here :

http://opensimulator.org/wiki/OSSLNPC
http://opensimulator.org/wiki/User:Fritigern/Scripts
http://pastebin.com/dkm2i0rs
http://pastebin.com/T71YyMcb
http://www.youtube.com/watch?v=ljLlbF0mzwQ&feature=channel_video_title


On Mon, Dec 19, 2011 at 1:30 AM, Hendrik Kunert <
hendrik.kunert at t-systems-mms.com> wrote:

> Hi,****
>
> ** **
>
> I’m currently working on a OpenSim project for a German Company and we
> have some plans to integrate bots (NPCs) in OpenSim. On the www you could
> find some stuff about it, but in most cases there are only client side bots
> or LSL scripted bots in use. We planning a server side solution  with an
> interface (xml-rpc or similar) for in-world editing over a hud and/or a
> viewer plugin. This project is planned as open source and maybe it could
> find his way back into OpenSim project.****
>
> Now my questions are, is there someone working on bot integration? What
> are the plans for the future, does the community prefer server side or
> client side bots? And are there plans for “real” NPC without the need of an
> real avatar? It would also be nice, if someone could give me some hints,
> where I can find the bot-relating parts in the OpenSim code.****
>
> ** **
>
> thanks****
>
> ** **
>
> Hendrik****
>
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>
>


-- 
Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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