[Opensim-dev] Capabilities

Mic Bowman cmickeyb at gmail.com
Fri Apr 29 21:32:37 UTC 2011


Sounds good...

I assume this approach would let us redirect caps requests for things like
textures to a separate server (ROBUST or Simian or Apache).

--mic

On Fri, Apr 29, 2011 at 2:19 PM, Diva Canto <diva at metaverseink.com> wrote:

> I would like to clean up the way OpenSim handles capabilities. Here are my
> goals:
> (1) move everything-capabilities into LL space, because this is something
> that's very specific to the Linden-family of clients; and
> (2) make Capability URLs be externally configurable so that some of those
> services can be served from a Robust server, if operators see that need
>
> More specifically, I would like to:
>
> - rename OpenSim.Region.ClientStackLindenUDP to
> OpenSim.Region.ClientStackLinden
> - create two folders in there: UDP and Capabilities
> - Move everything that's currently under
> OpenSim.Region.ClientStackLindenUDP to the subfolder UDP
> - Move OpenSim.Framework.Capabilities to the subfolder Capabilities
> - Move the module that's currently in
> OpenSim.Region.CoreModules.Agent.Capabilities (CapabilitiesModule) to
> OpenSim.Region.ClientStackLinden.Capabilities
> - Move what's currently in OpenSim.Region.CoreModules.Framework.EventQueue
> to OpenSim.Region.ClientStackLinden.Capabilities
> - Move what's currently in
> OpenSim.Region.CoreModules.Framework.Avatar.Assets to
> OpenSim.Region.ClientStackLinden.Capabilities
> - refactor some of these modules, so that the handlers themselves are in
> OpenSim.Server.Handlers, so that they can be served from a Robust server
>
> Thoughts? Objections? Cautions?
>
> Crista / Diva
>
>
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>
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