[Opensim-dev] on to 0.7

diva at metaverseink.com diva at metaverseink.com
Tue Mar 30 03:14:28 UTC 2010


It's ok to do 0.6.9. I wish Justin had more cycles to do it faster, but 
hey, that's life.

The plan for 0.7 is here:
http://opensimulator.org/wiki/0.7_Planning

The plan for documentation overhaul is still emerging, but I think I 
want to do the new documentation in the upcoming drupal-based opensim 
web site that Melanie and Adam have been cooking:
http://beta.opensimulator.org/
As I said before, I'll need help with content, but I'm planning to make 
the skeleton.

Mark Malewski wrote:
> 
> */> A working release version would really be good when/*
> */> the */standard modules that used to work in 0.6.8 would/*/*
> */*/> work */again. ...../*/*/*
> 
> Right, but wouldn't it make more sense to skip 0.6.9, and just focus on 
> 0.7 and focus on getting the modules to work with 0.7 (since 0.6.9 will 
> be deprecated as soon as 0.7 is released), so wouldn't it make much more 
> sense to just focus our efforts on 0.7?
> 
> Or can we just break up into two teams (a 0.6.9 team, and a 0.7 team?) 
>  Jason can lead the 0.6.9 team, and Diva can lead the 0.7 team?
> 
> Personally, I'd prefer to focus my efforts on documentation and bug 
> testing/reporting for the upcoming 0.7 release.  I don't want to waste 
> too much time on 0.6.9 (since the documentation is almost the same) and 
> I'd really like to begin working on documentation and tutorials (and a 
> User Guide) for the upcoming 0.7 release and 3+ additional weeks of time 
> is quite a bit (since I have a very busy schedule as well, and 3 
> additional weeks to work on the 0.7 candidate would be VERY helpful to 
> me personally).  So could we please post a 0.7-pre.rc1 binary, so that 
> those wanting to work on documentation and testing for 0.7 RC can at 
> least start? 
> 
> 
> 
> 
> On Thu, Mar 25, 2010 at 4:05 PM, Fly Man <fly.man.opensim at gmail.com 
> <mailto:fly.man.opensim at gmail.com>> wrote:
> 
>     Hello all,
> 
>     I think I can mention about 4 Manti that definitly are worth and in
>     need of being helped before 0.7:
> 
>     #3522:_ _After login sometimes the avatar is in over 10 kilometers
>     height and looks to the stars
> 
>     #4405 <http://opensimulator.org/mantis/view.php?id=4405>: Even if
>     object was attached to avatar, the attachment of the object comes
>     off by next login.
> 
>     #4561: Set Home makes the users table show random values
> 
>     #2549: Avatars always login into T pose
> 
>     I still see some MRM patches that Adam would need to validate, so I
>     won't argue about those.
> 
>     BUT:
> 
>     A working release version would really be good when the standard
>     modules that used to work in 0.6.8 would work again. .....
> 
>     Fly Man
> 
>     2010/3/25 <diva at metaverseink.com <mailto:diva at metaverseink.com>>
> 
>         Hi all,
> 
>         I would like to try to make a list of things that need to happen
>         for 0.7 to be tagged. Here's the start. Please add things that
>         you think are missing. Note that this is not about fixing all
>         problems with OpenSim, it's about tagging 0.7 as a relatively
>         stable release, which will then allow all downstream projects to
>         adapt to the new architecture and DB schema.
> 
>         - GridUser service in place, replacing the home info storage
>         that is currently done awkwardly by the presence service
> 
>         - Estate owner feature restored, as a replacement of Master Avatar
> 
>         - Assorted DB migration issues fleshed out and fixed (several
>         mantis)
> 
>         - Remote Admin bugs fixed (#4603)
> 
>         - Fix #4622
> 
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> 
> 
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> 
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