[Opensim-dev] Take and multiple objects bug [.7RC]
Jor3l Boa
jor3l at foravatars.com
Tue Jul 20 16:34:33 UTC 2010
Well, will wait then, thanks Robert, Word and Michael
2010/7/20 Michael Cerquoni <nebadon2025 at gmail.com>
> This will eventually work, it just does not yet, its partially implemented,
> but still needs to be finished off.
>
> On Tue, Jul 20, 2010 at 7:51 AM, drwhiet at spacefriends.de <
> drwhiet at spacefriends.de> wrote:
>
>>
>> I haved this issue discussed on the OSGRID IRC Channel with the Devs.
>> They thinks that this is not a Bug .. and told me about that it could also
>> be an issue like you wrote before. The pointed me to this OSGRID forum
>> thread and recommended one should use the Builders' Buddy Tool for this:
>> *http://www.osgrid.org/forums/viewtopic.php?f=5&t=1364*<http://www.osgrid.org/forums/viewtopic.php?f=5&t=1364>
>>
>> There is already a Mantis filed on this:
>> *http://opensimulator.org/mantis/view.php?id=1332*<http://opensimulator.org/mantis/view.php?id=1332>
>>
>> It was also discussed before on this list:
>> *
>> http://thread.gmane.org/gmane.games.simulation.opensimulator.user/9/focus=10
>> *<http://thread.gmane.org/gmane.games.simulation.opensimulator.user/9/focus=10>
>>
>> I think its a missing Feature because not always , linking everything
>> together makes sense Like e.g in your moving stuff from SIM to SIM. also
>> this can Be dangerous Not only because of the Important Root prim ..
>>
>> But this seems to be a worry of a ( at least thats what they told me )
>> but now i Know i am not the only one.
>>
>> Best regards
>> Wordfromthe Wise
>>
>> Am 20.07.2010 um 06:38 schrieb Jor3l Boa <jor3l at foravatars.com>:
>>
>> Yep but that 'level' is 1000 not linked prims (correct me if i'm wrong)..
>> for 100 or less should works.. let's say you have to move/copy something
>> from on region to other or in same region, you'll have to link and thats a
>> problem..
>>
>> 2010/7/19 Robert Martin < <robertltux at gmail.com>robertltux at gmail.com>
>>
>>> On Tue, Jul 20, 2010 at 12:00 AM, Jor3l Boa < <jor3l at foravatars.com>
>>> jor3l at foravatars.com> wrote:
>>> > Hello guys,
>>> >
>>> > I've found something weird, when I try to take multiple objects
>>> (selecting
>>> > them with shift) and to r-click>Take, they are taken in separate
>>> objects
>>> > unlike SL (wich take them in a single object). I'm running .7RC (the
>>> one in
>>> > dist.opensim..), Should I fill a mantis for this?, since Diva asked for
>>> last
>>> > minute reports, I think this is important to be fixed for the stable,
>>> not
>>> > sure if has been fixed yet so let me know.
>>> >
>>> > Regards,
>>> > Jorel
>>> > _______________________________________________
>>> > Opensim-dev mailing list
>>> > <Opensim-dev at lists.berlios.de>Opensim-dev at lists.berlios.de
>>> > <https://lists.berlios.de/mailman/listinfo/opensim-dev>
>>> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>> >
>>> >
>>>
>>> this actually could be considered a NOT A BUG since there is a rather
>>> nasty bug in SL that interacts with grouped objects. Basically you can
>>> create a group object that is impossible to rez because you hit a
>>> second level "grey goo" barrier.
>>>
>>> --
>>> Robert L Martin
>>> _______________________________________________
>>> Opensim-dev mailing list
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>>> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>>
>>
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>
>
> --
> Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
>
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