[Opensim-dev] Take and multiple objects bug [.7RC]
Jor3l Boa
jor3l at foravatars.com
Tue Jul 20 04:38:48 UTC 2010
Yep but that 'level' is 1000 not linked prims (correct me if i'm wrong)..
for 100 or less should works.. let's say you have to move/copy something
from on region to other or in same region, you'll have to link and thats a
problem..
2010/7/19 Robert Martin <robertltux at gmail.com>
> On Tue, Jul 20, 2010 at 12:00 AM, Jor3l Boa <jor3l at foravatars.com> wrote:
> > Hello guys,
> >
> > I've found something weird, when I try to take multiple objects
> (selecting
> > them with shift) and to r-click>Take, they are taken in separate objects
> > unlike SL (wich take them in a single object). I'm running .7RC (the one
> in
> > dist.opensim..), Should I fill a mantis for this?, since Diva asked for
> last
> > minute reports, I think this is important to be fixed for the stable, not
> > sure if has been fixed yet so let me know.
> >
> > Regards,
> > Jorel
> > _______________________________________________
> > Opensim-dev mailing list
> > Opensim-dev at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-dev
> >
> >
>
> this actually could be considered a NOT A BUG since there is a rather
> nasty bug in SL that interacts with grouped objects. Basically you can
> create a group object that is impossible to rez because you hit a
> second level "grey goo" barrier.
>
> --
> Robert L Martin
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>
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