[Opensim-dev] OpenSim - What's Taking so long

Drew Hart drewehart at gmail.com
Thu Jul 8 21:20:21 UTC 2010


I will contact you offlist Wordfromthe Wise.  And what was said makes
sense.  I guess my only concern, and I am serious about doing some serious
fundraising, is the use of the name Open Simulator.  I guess if I raised
money and laid out my position, that I am an independent third party
interested in hiring coders to contribute to OpenSim, that should make using
the name okay (people would know I am not officially conected)?  Also, we
would need some independent "observer/accountant" to make sure everything is
cool and the money spent wisely, but I know several that would volunteer
their time to do that (attorneys/accountants).  So if anyone else wants to
work on fundraising, etc., contact me at drewehart at gmail.com.  Or if anyone
has other ideas on how non-programmers can help the code move along, I am
open to anything.  Even if some of the experts want to hold some training
sessions so we can learn coding - though I am not sure if that is
practicable.  Thanks,

On Thu, Jul 8, 2010 at 1:02 PM, Michael Cerquoni <nebadon2025 at gmail.com>wrote:

> One of the problems with OpenSimulator project doing this, is it is not an
> established company.  There is no central office or managers for this
> project.  That aside if you wanted to try to raise funds to hire programmers
> who will submit their code you could certainly do that, you do not need
> OpenSimulator project to do this for you.  You could also ask some of the
> OpenSim developers directly if they are interested in working for bounty if
> you can raise the funds.  Another problem right now is most of the
> developers are way to busy to organize fund raising events, and from my
> experience Money doesnt always solve problems, and can tend to complicate
> things to the point they never actually get done, because once the funds run
> out work just flat out stops and is very difficult to get going again.   One
> thing you do not mention is what you would like to see finished or what you
> feel is missing or incomplete.  OpenSimulator is a very open ended project
> and will likely always be morphing and changing, there will likely never be
> an end to its development, unlike a facebook website which has very limited
> purpose to its goals.  I am going to assume you mean Second Life
> compatibility, this is really just a small piece of opensimulator and I will
> think that you will find that most of the people directly involved in
> OpenSimulator are not that interested in recreating second life, there are
> many avenues being pursued right now that look nothing like Second Life, one
> of the major factors really holding this project back is the lack of a
> Open-Source viewer that the OpenSimulator developers can work on that is in
> a usable state, the Second Life viewer source code is off limits to
> OpenSimulator developers and because of this making OpenSimulator be second
> life compatible is not always easy or even possible at all in some cases.  I
> think once we see viewers like Realxtend Naali and others become more usable
> you will see OpenSimulator move even further from trying to be a second life
> clone.  But these are just some of the reasons that I see OpenSimulator is
> taking as long as it has, and it will likely continue to take just as long
> no matter how much money you throw at it, but like i said, anyone who has
> the desire can raise funds and hire developers to get involved and
> contribute the code to this project, so please do not wait for the
> OpenSimulator developers to do this for you, as some of the developers that
> work for Intel Corp and IBM Corp, and others like Melanie and Justin have
> been paid to develop and create patches as well as for profit grids like
> Reaction Grid, so its not like this is really something that is not
> currently happening.  Hope this helps to explain atleast a little of why
> things are the way they are.
>
>   On Thu, Jul 8, 2010 at 7:38 AM, Drew Hart <drewehart at gmail.com> wrote:
>
>>   Okay, that was my catchy title that in no way means any disrespect.  I
>> love OpenSim, have used it for years, tell everyone I meet about it and am a
>> huge fan and supporter.  Recently a question was asked about a roadmap and
>> progress.  I would like to expand on that.  OpenSim has now been around for
>> a while - like years.  Yet I can't really use it for clients.  So here is my
>> question.  As a non-coder, how can others help.  For example, I would gladly
>> donate some decent money if there were a coordinated fundraising event and a
>> plan to hire a couple of full-time, very qualified developers to really move
>> this along.
>>
>> Please, please, please don't take this the wrong way.  This is NOT a
>> criticism.  I know this is done by volunteers and I know that this is more
>> ambitious than Second Life, but have we looked at other solutions to move
>> the process along.  I think there are a lot of people like me who would
>> contribute.  But, and I stress this.  Me donating say $1,000 by myself isn't
>> going to do anything.  We would need a serious fundraising drive, and
>> specific and talented people that we could hire full-time as
>> consultants/coders to really move this along.
>>
>> I would imagine I am not the first to suggest this.  But every day I see
>> this awesome product I want to use, yet it seems months or years away from
>> stable wide-spread use.
>>
>> There are now several web sites that help in fundraising.  I am sure many
>> of you read about the NYU students that raised several hundred thousand
>> dollars in a short time so they could spend their summer coding a Facebook
>> clone (sort of).  Now if 4 undergrads can get that kind of money for a
>> Facebook clone, why hasn't OpenSim tried something similar.  These
>> fundraising sites are hot right now - let's take advantage of them!
>>
>> Please read:
>>
>> http://www.nytimes.com/2010/05/12/nyregion/12about.html
>>
>> The article was written before they raised much more money.
>> <http://community.nytimes.com/comments/www.nytimes.com/2010/05/12/nyregion/12about.html?scp=3&sq=nyu%20programmers&st=cse>
>>
>>
>> Drew
>>
>>
>>
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>>
>
>
> --
> Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
>
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