[Opensim-dev] Docs on format of an IAR file??
Michael Cortez
mcortez at gmail.com
Wed Jan 27 00:29:43 UTC 2010
> In the case of avatars and clothing items if you want to have some
> "fun" the avatar_lad.xml file from a secondlife client has if you go
> looking the keys and values for the various "bits"
> if you feel like doing a bit of indiana jones type work.
I do not know if it's still in use, but at one point some of the
appearance code for libomv/libsl was generated from that file:
http://www.openmetaverse.org/viewvc/index.cgi/omf/libopenmetaverse/trunk/Programs/VisualParamGenerator/VisualParamGenerator.cs?view=markup
I do not know if it's relevant to the IAR documentation, but this might
help:
http://www.openmetaverse.org/viewvc/index.cgi/omf/libopenmetaverse/trunk/OpenMetaverse/_VisualParam_.cs?view=co
--
Michael Cortez
aka Static Sprocket
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