[Opensim-dev] Refactoring of defaults between OpenSimDefaults.ini and OpenSim.ini.example
Ai Austin
ai.ai.austin at gmail.com
Fri Dec 10 10:44:28 UTC 2010
I wonder if some of the following items which I assume would rarely
be changed by most users could be shifted also form
OpenSim.ini.example to OpenSimDefaults.ini? Do the core devs have a
view on this to get a good split ahead of a 0.7.1 release?
[Startup] some elements like meshing, physics, NonPhysicalPrimMax,
PhysicalPrimMax, AllowScriptCrossing, TrustBinaries, various
persistence related settings, DefaultScriptEngine, etc. Probably
quite a few there, leaving just the ones m,ost likely to be altered
by non-experts.
[Wind]
[Trees]
[ClientStack.LindenUDP]
[ODEPhysicsSettings]
[Economy]
[XEngine] some options - leaving the AllowOSFunctions,
AllowLightShareFunctions and OSFunctionThreatLevel in
OpenSim.ini.example perhaps
Conversley, maybe [LightShare]section should be moved from
OpenSimDefaults.ini to OpenSim.example.ini (espec if
AllowLightShareFunctions remains in OpenSim.ini.example as both will
be required to make that functionality work I think.
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