[Opensim-dev] Refactoring of defaults between OpenSimDefaults.ini and OpenSim.ini.example

Ai Austin ai.ai.austin at gmail.com
Fri Dec 10 10:44:28 UTC 2010


I wonder if some of the following items which I assume would rarely 
be changed by most users could be shifted also form 
OpenSim.ini.example to OpenSimDefaults.ini?  Do the core devs have a 
view on this to get a good split ahead of a 0.7.1 release?

[Startup] some elements like meshing, physics, NonPhysicalPrimMax, 
PhysicalPrimMax, AllowScriptCrossing, TrustBinaries, various 
persistence related settings, DefaultScriptEngine, etc.  Probably 
quite a few there, leaving just the ones m,ost likely to be altered 
by non-experts.

[Wind]

[Trees]

[ClientStack.LindenUDP]

[ODEPhysicsSettings]

[Economy]

[XEngine] some options - leaving the AllowOSFunctions, 
AllowLightShareFunctions and OSFunctionThreatLevel in 
OpenSim.ini.example perhaps

Conversley, maybe [LightShare]section should be moved from 
OpenSimDefaults.ini to OpenSim.example.ini (espec if 
AllowLightShareFunctions remains in OpenSim.ini.example as both will 
be required to make that functionality work I think.






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