[Opensim-dev] Serving textures in different formats

Diva Canto diva at metaverseink.com
Wed Dec 8 19:45:28 UTC 2010


OK, thanks for the arguments on both options -- they're both valid. I'll 
do both, with the query parameter being dominant over the Accept header.

On 12/8/2010 11:10 AM, dz wrote:
> Aloha,
>
> I thought the whole rationale behind the jp2 processing was that it 
> was the only library that promised "progressive" texture quality.  The 
> claimed advantage was that viewers would have "something" to display 
> after an initial pass at the round robin of asset downloads.  As 
> additional packets arrived, the quality of the texture would improve 
> for those observing it.  I don't have the working experience to know 
> if that benefit was ever realized, and I seem to recall some 
> contentious posts in the viewer lists doubting it ever would.
>
> In the case where users see no benefit to using jp2, and have existing 
> catalogs of textures in other formats, I also prefer the solution 
> described by (option A)...   an extra parameter the user can specify, 
> with a default of the current jp2.   I think Melanies point that 
> Accept headers sometimes can't be set or relied upon, combined with 
> the easier to debug EXPLICIT type declaration, make (A) the proper 
> design decision.
>
> D
>
> On Wed, Dec 8, 2010 at 9:09 AM, Diva Canto <diva at metaverseink.com 
> <mailto:diva at metaverseink.com>> wrote:
>
>
>     Then have your client do that. This doesn't affect the ability for
>     clients to do that in any way: simply omit the extra information.
>     Other clients benefit from the server doing the conversion, and
>     the result of that conversion being cached on the server side, so
>     that future requests get exactly what they need.
>
>     Technically, this conversion does not belong to the simulator; it
>     belongs to the GetTexture service associated with the simulator;
>     this service can execute anywhere.
>
>
>     _______________________________________________
>     Opensim-dev mailing list
>     Opensim-dev at lists.berlios.de <mailto:Opensim-dev at lists.berlios.de>
>     https://lists.berlios.de/mailman/listinfo/opensim-dev
>
>
>
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-dev/attachments/20101208/f2764d1a/attachment-0001.html>


More information about the Opensim-dev mailing list