[Opensim-dev] FW: SL viewer 2 testing

Justin Clark-Casey jjustincc at googlemail.com
Wed Aug 18 22:18:11 UTC 2010


On 18/08/10 20:58, Michael Cerquoni wrote:
> Yes, I made a fix and have sent it to Justin, it will include Trees,
> Grass, Water, Bumpmaps, and Prim Face Texture Select Crosshairs.  It
> should be hitting the opensim repositories any time now.

Yes, just done in master revision 11db33d.  Many thanks to everybody who helped sort this out.

>
> On Wed, Aug 18, 2010 at 12:16 PM, Ai Austin <ai.ai.austin at gmail.com
> <mailto:ai.ai.austin at gmail.com>> wrote:
>
>
>         From: "Olli Aro" <olli_aro at yahoo.co.uk
>         <mailto:olli_aro at yahoo.co.uk>>
>         Removed my SL2 client and reinstalled. Now the trees are working ok.
>
>           So, if anyone else fancies getting this working with the
>         latest OpenSim then
>         just follow the steps I outlined earlier in this email thread.
>
>
>
>     Is there a plan to include the serving of the assets required for
>     tress, plants (and water) in core Opensim now we have established
>     the textures are creative commons licence
>
>     This is a key issue in using LL Viewer 2.1.x and Snowglobe 2.1x
>     which are needed to use Media on a prim
>
>     Though I should note that freeswitch voice no longer works with the
>     2.x series viewers.
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>
>
>
>
> --
> Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
>
>
>
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-- 
Justin Clark-Casey (justincc)
http://justincc.org
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