[Opensim-dev] Implemented oar merge facility

Justin Clark-Casey jjustincc at googlemail.com
Sat Nov 28 13:44:42 UTC 2009


Jeroen van Veen wrote:
> Interesting stuff. I still wonder how it would work with a grid of simulators, 
> all on different servers, and trying to offer a centralized entrance to those 
> oars. Maybe a central directory in the opensim dir that's mounted with sshfs. 

That would certainly work since it's just over the filesystem, of course.

It might also be interesting to enable save oar as an upload over http using 
appropriate credentials.

> 
> Op zaterdag 28 november 2009 13:14:53 schreef Chris Hart:
>> My test was with an 18Mb OAR file - took a little while to stream in as
>> it downloaded, but the server seemed happy enough to wait for it to
>> arrive, and restored all the contents successfully. Your mileage may
>> vary, but this is fantastic stuff - with OARs on the web and mergeable
>> OARs, that's a lot of flexibility for getting content from one place to
>> another.
>>
>> -----Original Message-----
>> From: opensim-dev-bounces at lists.berlios.de
>> [mailto:opensim-dev-bounces at lists.berlios.de] On Behalf Of Jeroen van
>> Veen
>> Sent: 28 November 2009 1:05 PM
>> To: opensim-dev at lists.berlios.de
>> Subject: Re: [Opensim-dev] Implemented oar merge facility
>>
>> awesome! is there a maximum filesize for this? I can imagine that 20mb+
>> oar
>> files may cause problems? I would like to implement an oar template
>> loader/saver into a webinterface. This would really make things easier.
>> Any
>> suggestions how to make save-oar work in a centralized infrastructure?
>>
>> Jeroen
>>
>> Op vrijdag 27 november 2009 22:54:48 schreef Chris Hart:
>>> Partially in response to this thread, and in response to Justin's
>> latest
>>
>>> commit to implement web loading of OAR files (which he also kindly
>> added
>>
>>> to 0.6.8-post-fixes) - Justin enabled the following as valid syntax:
>>>
>>> Load oar http://path.to/oarfile.oar
>>>
>>> So you can host OAR files on a web server and now load them without
>>> having them locally.
>>>
>>> That said, from looking at the code changes, this has actually been
>>> possible for a long time if you have registered the mime type for .oar
>>> on your web server.
>>>
>>> On a website hosted on a Windows server with IIS7 I just added the
>> file
>>
>>> extension .oar and set it to serve up "application/x-oar" and
>>> successfully loaded an OAR file from the web onto an OpenSim 0.6.6
>>> system. Those of you out there familiar with registering mime types on
>>> other web application platforms such as Apache can likely do the same.
>>>
>>> Just thought I'd drop this in here in case it helps anyone :)
>>>
>>> Chris
>>>
>>> -----Original Message-----
>>> From: opensim-dev-bounces at lists.berlios.de
>>> [mailto:opensim-dev-bounces at lists.berlios.de] On Behalf Of Justin
>>> Clark-Casey
>>> Sent: 25 November 2009 8:21 PM
>>> To: opensim-dev at lists.berlios.de
>>> Subject: [Opensim-dev] Implemented oar merge facility
>>>
>>> Today I implemented an oar merge facility on OpenSim trunk.  A merge
>> can
>>
>>> be
>>> specified using a --merge switch like so
>>>
>>> load oar --merge my.oar
>>>
>>> more details at
>>>
>>> http://opensimulator.org/wiki/OpenSim_Archives#Usage
>>>
>>> The merge will leave the existing objects, terrain, region settings
>> and
>>
>>> land
>>> parcels in place.
>>>
>>> I'm not sure how useful merging is without a way to save parts of a
>>> region
>>> (either via parcel or possibly owner id).  Feedback appreciated as
>>> always.
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-- 
Justin Clark-Casey (justincc)
http://justincc.org
http://twitter.com/justincc



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