[Opensim-dev] Leaving Project

Jeroen van Veen j.veenvan at gmail.com
Tue Nov 24 09:38:28 UTC 2009


Wasn't the problem with c# and ogre, that the ogre ports(ogre.net/mogre) for 
c# didn't run properly crossplatform?

jeroen

On Monday 23 November 2009 20:01:04 Justin Clark-Casey wrote:
> James Stallings II wrote:
> > Hi Robert,
> >
> > Probably the only two non-LL viewer projects that are active are Rex's
> > Naali and the idealist viewer - talk to any of the Rex folks about the
> > former and Dahlia Trimble (dahlia in IRC on Freenode) about the latter.
> 
> You may also want to check out 3di's Rei, though a lot of SL specific stuff
>  is currently missing
> 
> http://3di-rei.org/
> 
> Looking Glass is also interesting, another BSD licensed viewer with an
>  Ogre3D rendering engine, though it's self-described as very pre-alpha.  It
>  is active though.
> 
> http://lookingglassviewer.org
> 
> > Cheers
> >
> >
> > On Mon, Nov 23, 2009 at 11:20 AM, Robert A. Knop Jr. <rknop at pobox.com
> > <mailto:rknop at pobox.com>> wrote:
> >
> >     On Mon, Nov 23, 2009 at 10:55:13AM -0600, James Stallings II wrote:
> >      > Fly-Man, the viewer clause you reference refers -only- to the
> >
> >     linden viewer
> >
> >      > code, not all viewer code everywhere; in this thread we are
> >
> >     explicitly
> >
> >      > excluding those viewers based on code from our friends at Linden
> >
> >     Labs.
> >
> >     Are there other viewers that are practical to use right now other
> > than the one based on Linden's code?  And if so, does anybody actually
> > use them?  How painful are they to get running and to work with?
> >
> >     --
> >     --Rob Knop
> >      E-mail:    rknop at pobox.com <mailto:rknop at pobox.com>
> >      Home Page: http://www.pobox.com/~rknop/
> >      Blog:      http://www.sonic.net/~rknop/blog/
> >
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> >
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> 



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