[Opensim-dev] Leaving Project
Jeroen van Veen
j.veenvan at gmail.com
Tue Nov 24 09:38:28 UTC 2009
Wasn't the problem with c# and ogre, that the ogre ports(ogre.net/mogre) for
c# didn't run properly crossplatform?
jeroen
On Monday 23 November 2009 20:01:04 Justin Clark-Casey wrote:
> James Stallings II wrote:
> > Hi Robert,
> >
> > Probably the only two non-LL viewer projects that are active are Rex's
> > Naali and the idealist viewer - talk to any of the Rex folks about the
> > former and Dahlia Trimble (dahlia in IRC on Freenode) about the latter.
>
> You may also want to check out 3di's Rei, though a lot of SL specific stuff
> is currently missing
>
> http://3di-rei.org/
>
> Looking Glass is also interesting, another BSD licensed viewer with an
> Ogre3D rendering engine, though it's self-described as very pre-alpha. It
> is active though.
>
> http://lookingglassviewer.org
>
> > Cheers
> >
> >
> > On Mon, Nov 23, 2009 at 11:20 AM, Robert A. Knop Jr. <rknop at pobox.com
> > <mailto:rknop at pobox.com>> wrote:
> >
> > On Mon, Nov 23, 2009 at 10:55:13AM -0600, James Stallings II wrote:
> > > Fly-Man, the viewer clause you reference refers -only- to the
> >
> > linden viewer
> >
> > > code, not all viewer code everywhere; in this thread we are
> >
> > explicitly
> >
> > > excluding those viewers based on code from our friends at Linden
> >
> > Labs.
> >
> > Are there other viewers that are practical to use right now other
> > than the one based on Linden's code? And if so, does anybody actually
> > use them? How painful are they to get running and to work with?
> >
> > --
> > --Rob Knop
> > E-mail: rknop at pobox.com <mailto:rknop at pobox.com>
> > Home Page: http://www.pobox.com/~rknop/
> > Blog: http://www.sonic.net/~rknop/blog/
> >
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