[Opensim-dev] RFC: Ways of creating profiles for creators who will never log in
Diva Canto
diva at metaverseink.com
Mon Mar 30 13:43:13 UTC 2009
The origin of this thread was OARs and IARs (for content porting between
OpenSims), and foreign users (for the HG). I don't think there was ever
any intention of grabbing profiles from Second Life, although, as far as
I know, those profiles are available on the web so it would be
technically feasible to do it, but it would probably have to be
special-cased.
James Stallings II wrote:
> There are some strong ideas here for the future, but I think that the
> original problem has been lost in the mix (or perhaps I missed
> something in the thread, not entirely out of the question ;)
>
> Unless I am mistaken, the real problem is older content imported from
> SL - how to preserve the creator ID of such content?
>
> The scenario, I am sure, is not unfamiliar:
>
> OS user purchases full rights content on the Linden Grid; OS user,
> through hook or crook, imports said content, because he has no
> intention of ever using it on the Linden Grid; creator of said content
> discovers that the content has been relocated and cries foul because
> his/her creator identification has been 'removed'.
>
> While the foregoing discussions itt address the potentiality of this
> scenario as it would occur when the content originates on an OS grid,
> what do we do about preservation of the ID of the creator of content
> from that distant but arguably compatible foreign grid we all know and
> love so well?
>
> Cheers
> James/Hiro/daTwitch
>
> On Mon, Mar 30, 2009 at 7:08 AM, Sean Dague <sdague at gmail.com
> <mailto:sdague at gmail.com>> wrote:
>
> Melanie wrote:
> > I am absolutely sure that I would not went HG to ever, EVER, insert
> > user records or profile records into my database. I strongly favor
> > the "URL" approach, which is neutral as far as my database goes.
>
> Ok, so then hash those urls for UUIDs to present to the viewer? We
> still need a UUID in the object definitions for the viewer so that
> people can see the creator.
>
> -Sean
>
> --
> Sean Dague / Neas Bade
> sdague at gmail.com <mailto:sdague at gmail.com>
> http://dague.net
>
>
>
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