[Opensim-dev] Graceful failure or down grading for scripting.

Teravus Ovares teravus at gmail.com
Sat Mar 28 02:52:11 UTC 2009


Here's a constructive idea

Why not implement them as additional script permission properties?
you know..   that trigger the permissions event.

-Teravus

On 3/27/09, Teravus Ovares <teravus at gmail.com> wrote:
> Heh, if this gets enabled by default, I'll probably be the first one
> to set it to false in my OpenSim.ini.    Think osConsole
>
> On 3/27/09, Charles Krinke <cfk at pacbell.net> wrote:
> >
> >
> > Well, it seems to me that we are "OpenSim" and not "SecondLife" and that it
> > is entirely appropriate for our osFunctions() to be enabled by default in
> > our OpenSim.ini file. So, I am "pro" this idea.
> >
> > Charles
> >
> > ________________________________
> > From: Melanie <melanie at t-data.com>
> > To: opensim-dev at lists.berlios.de
> > Sent: Friday, March 27, 2009 6:19:29 PM
> >
> > Subject: Re: [Opensim-dev] Graceful failure or down grading for scripting.
> >
> > I'm very strongly -1 on watering down AllowOSFunctions. If that is
> > false, it should do what it says on the can, namely make _all_
> > osFunctions fail.
> > I outlined a possible solution on Mantis.
> >
> > Melanie
> >
> > Frisby, Adam wrote:
> > > A simple bool probably isn't enough.
> > >
> > > Let's enable an ENUM with the current ThreatLevel, plus maybe a second
> > function which returns a bool , "bool
> > isFunctionAvailible("osWhatever");", the latter ties in
> > with extensible OSSL via Commanders (not enabled now, but in the future it
> > could be).
> > >
> > > Adam
> > >
> > >> -----Original Message-----
> > >> From: opensim-dev-bounces at lists.berlios.de
> > [mailto:opensim-dev-
> > >> bounces at lists.berlios.de] On Behalf Of Michael Cortez
> > >> Sent: Friday, 27 March 2009 12:36 PM
> > >> To: opensim-dev at lists.berlios.de
> > >> Subject: Re: [Opensim-dev] Graceful failure or down grading for
> > >> scripting.
> > >>
> > >> > I have a mantis ticket currently open that has a possible
> > >> > implementation that utilizes C# attributes,
> > >>
> > >> Forgot to include the mantis ticket:
> > >>
> > >> http://opensimulator.org/mantis/view.php?id=3346
> > >>
> > >>
> > >> Cheers,
> > >> --
> > >> Michael Cortez
> > >> _______________________________________________
> > >> Opensim-dev mailing list
> > >> Opensim-dev at lists.berlios.de
> > >> https://lists.berlios.de/mailman/listinfo/opensim-dev
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> > >
> > >
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> >
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> >
>



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