[Opensim-dev] Inventory loss
Thomas Grimshaw
tom at streamsense.net
Mon Jul 27 01:54:33 UTC 2009
Hey folks.
Been thinking a lot about inventory loss in OpenSim, something that I
think we should really do as much as possible to avoid. We've been
experiencing numerous cases of lost inventory in K-Grid recently.
What i'd like to implement, is..
When an item is removed from inventory (deleted, or rezzed if it's
no-copy), it is not actually deleted by instead an "available" flag is
set in the inventory database.
All inventory queries will check for the flag and thus it will appear as
deleted to the user, but it can be restored easily by an admin if
needed. A timestamp should also be set which indicates when the item
was made unavailable, so that routine cleanup can be performed on items
which were made unavailable a long time ago.
I wanted to get people's opinons of this before I implemented it in
code. Can anyone think of any drawbacks or possible issues? Any further
room for improvement?
Cheers
Thomas Grimshaw
(RemedyTomm)
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