[Opensim-dev] mono *.exe crashes if screen is smaller than created...
Arthur Valadares
arthursv at linux.vnet.ibm.com
Tue Jul 14 13:15:43 UTC 2009
I don't really understand a lot about the console, but I tried fixing
this issue by not allowing the exception to happen, and I did this by
checking if System.Console.CursorLeft == 0.
Although this did avoid the resizing crashes, Melanie told me this could
hide bugs rather then fix them. Maybe she can explain better than I
can..
Just wanted to share this to see if anyone can come up with a better
solution, it's also been bugging me a lot. I've seen this happen without
any resizing a couple of times.
On Sat, 2009-07-11 at 13:22 +0200, Melanie wrote:
> No, it has nothing to with log4net.
>
> Frisby, Adam wrote:
> > This sounds like a NLog bug actually -- all our console output is formatted by nlog (since it also does our logging, etc)
> >
> > Adam
> >
> >> -----Original Message-----
> >> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> >> bounces at lists.berlios.de] On Behalf Of Torrid Luna
> >> Sent: Friday, 10 July 2009 6:50 PM
> >> To: opensim-dev at lists.berlios.de
> >> Subject: Re: [Opensim-dev] mono *.exe crashes if screen is smaller than
> >> created...
> >>
> >> Also sprach Mojito Sorbet (mojitotech at gmail.com):
> >>
> >> > Why can't the consoles just use ReadLine and WriteLine? That would
> >> make it
> >> > easier to interface with in a variety of ways?
> >>
> >> +1
> >> Coming from Unix, I had these kind of problems only with Cisco
> >> Terminals, Windows Telnet emulations and Opensim so far. stdin/stdout
> >> is
> >> so much more convenient, and it would save a lot of screen sessions.
> >>
> >>
> >> Cheers,
> >> Torrid
> >> --
> >> Excerpts of "10000 Shell Scripts" -- today: monkeytypewriter
> >> $ cat /dev/random | strings | fmt | less
> >>
> >> _______________________________________________
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> >
> >
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