[Opensim-dev] Warning w/ ODE & llTargetOmega

Brianna wwwench at gmail.com
Fri Jul 10 16:42:19 UTC 2009


Suffice it to say, llTargetOmega was semi promised to be implemented 6 months ago and with fixes to well documented issues. Doesn't work yet. 

  ----- Original Message ----- 
  From: Nebadon Izumi 
  To: opensim-dev at lists.berlios.de 
  Sent: Friday, July 10, 2009 9:34 AM
  Subject: Re: [Opensim-dev] Warning w/ ODE & llTargetOmega


  Apparently if you don't set Phantom Manually with lltargetomega, the flag is not actually set  and ODE might be interpreting as such.

  Neb 

  On Fri, Jul 10, 2009 at 2:36 AM, Melanie <melanie at t-data.com> wrote:

    What does Ode do  with llTargetOmega? Unless the object is physical,
    llTargetOmega is a clientside effect and should not cause any
    physics updates.

    Melanie


    Frisby, Adam wrote:
    > Just a warning folks
    >
    > I just spent a week trying to figure out why LBSA Plaza was lagging all of a sudden - apparently llTargetOmega can cause ODE to progressively run slower and slower. Setting the object in question to phantom instantly fixed the problem.
    >
    > This might be of use to anyone else who notices a similar condition whereby the sim CPU progressively increases over time.
    >
    > Adam
    >
    >
    >

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  -- 
  Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org



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