[Opensim-dev] Warning w/ ODE & llTargetOmega
Brianna
wwwench at gmail.com
Fri Jul 10 16:42:19 UTC 2009
Suffice it to say, llTargetOmega was semi promised to be implemented 6 months ago and with fixes to well documented issues. Doesn't work yet.
----- Original Message -----
From: Nebadon Izumi
To: opensim-dev at lists.berlios.de
Sent: Friday, July 10, 2009 9:34 AM
Subject: Re: [Opensim-dev] Warning w/ ODE & llTargetOmega
Apparently if you don't set Phantom Manually with lltargetomega, the flag is not actually set and ODE might be interpreting as such.
Neb
On Fri, Jul 10, 2009 at 2:36 AM, Melanie <melanie at t-data.com> wrote:
What does Ode do with llTargetOmega? Unless the object is physical,
llTargetOmega is a clientside effect and should not cause any
physics updates.
Melanie
Frisby, Adam wrote:
> Just a warning folks
>
> I just spent a week trying to figure out why LBSA Plaza was lagging all of a sudden - apparently llTargetOmega can cause ODE to progressively run slower and slower. Setting the object in question to phantom instantly fixed the problem.
>
> This might be of use to anyone else who notices a similar condition whereby the sim CPU progressively increases over time.
>
> Adam
>
>
>
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Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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