[Opensim-dev] Warning w/ ODE & llTargetOmega
Frank Nichols
frank at thenichols.net
Fri Jul 10 10:02:32 UTC 2009
If the script in the prim is adjusting for the "prim creep" that occurs
with using llTargetOmega, then I expect ODE thinks it is moved, and updates.
Melanie wrote:
> What does Ode do with llTargetOmega? Unless the object is physical,
> llTargetOmega is a clientside effect and should not cause any
> physics updates.
>
> Melanie
>
> Frisby, Adam wrote:
>
>> Just a warning folks
>>
>> I just spent a week trying to figure out why LBSA Plaza was lagging all of a sudden - apparently llTargetOmega can cause ODE to progressively run slower and slower. Setting the object in question to phantom instantly fixed the problem.
>>
>> This might be of use to anyone else who notices a similar condition whereby the sim CPU progressively increases over time.
>>
>> Adam
>>
>>
>>
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