[Opensim-dev] "Horizons" (panels) and a public "I am sorry"
Teravus Ovares
teravus at gmail.com
Mon Jan 26 09:24:51 UTC 2009
Yes, welcome, so long as they don't break what is there :)
On 1/26/09, Dirk Krause <dirk.krause at pixelpark.com> wrote:
> ... or someone hacks SkyBox support into the Hippo viewer.
>
> Which brings me to the question, is there a place to share 'beyond SL' ideas? Are they welcome at all?
>
> I could think of some features that add to the SL-like experience (like the above).
>
>
>
> -----Ursprüngliche Nachricht-----
> Von: opensim-dev-bounces at lists.berlios.de im Auftrag von Dahlia Trimble
> Gesendet: Mo 26.01.2009 08:58
> An: opensim-dev at lists.berlios.de
> Betreff: Re: [Opensim-dev] "Horizons" (panels) and a public "I am sorry"
>
> They look like they could be used for a skybox or a skydome, but I don't
> think those work too well in SL unless the client draw distance is set
> sufficiently high.
>
> On Sun, Jan 25, 2009 at 11:47 PM, Stefan Andersson <stefan at tribalmedia.se>wrote:
>
> > Americo,
> >
> > do I understand it correctly that these beautiful images are to be used as
> > textures on 'wall' prims around an island estate?
> >
> > Something that might also be of interest, is that a prim can be much larger
> > than a region (anybody knows exactly how big?) so a horizon texture could,
> > in theory span say 768 metres. Which might yield some interesting effects,
> > especially if the horizon is wide-lensed and the avatar is prohibited from
> > walking closer to the horizon than say 100 metres.
> >
> > Best regards,
> > Stefan Andersson
> > Tribal Media AB
> >
> >
> >
> > ------------------------------
> >
> > From: adamascj at hotmail.com
> > To: opensim-dev at lists.berlios.de
> > Date: Sun, 25 Jan 2009 08:04:47 -0300
> > Subject: [Opensim-dev] "Horizons" (panels) and a public "I am sorry"
> >
> > I need to confess that the first time I saw "horizons" beeing used in
> > OpenSim was by Cristina and I did a big mistake, erasing her panels.
> > Trying to compensate this, I am presenting, for download, some "horizons"
> > that an old friend, an artist from UK (S. Nectar) made, some years ago, for
> > Croquet and are public. The idea of "horizons" is to avoid the "island
> > paradigma".
> >
> > If you are not understanding anything, download the images and take a
> > look. May be, could be created an easy way for the use of "horizons" in
> > OpenSim worlds having only one region.
> >
> > The address for download is:
> >
> > http://www.dmu.com/croquet2/SNHorizons.zip
> >
> > Sorry again, Cristina. I promess that I will not to do something like I did
> > again.
> >
> > Americo
> >
> >
> >
> >
> > ------------------------------
> >
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> > way beyond your inbox. More than messages<http://www.microsoft.com/windows/windowslive/>
> >
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> >
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>
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