[Opensim-dev] Console Log Colours for Messages
Frisby, Adam
adam at deepthink.com.au
Sat Jan 17 02:35:03 UTC 2009
This should be easily fixed. Just convert the script engine errors from .Error to .Warning - I think the yellow is more appropriate for these as they do not 'block' core functionality.
However, it may be worth raising a discussion of what belongs in each type -- we have four key classes of log messages at the moment:
Debug (Debugger/Programmer Info)
Info (User Information)
Warning (Something not behaving correctly)
Error (Something broke)
It may be worth making 'Debug' show up in a gray rather than white so it's easier to distinguish these messages, then perhaps mantising things which aren't in the correct classifications?
Regards,
Adam
> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of Ai Austin
> Sent: Friday, 16 January 2009 12:43 PM
> To: opensim-dev at lists.berlios.de
> Subject: [Opensim-dev] Console Log Colours for Messages
>
> A suggestion.. sorry if its already been discussed.
>
> Generally the red colour is used for errors to alter the sysadmin as
> the system boots up on potential problems. But a few items use red as
> their own colour as well... e.g. ScriptEngine.DotNetEngine
>
> I wonder if we could alter the console log colours of those modules
> that currently use red to save red for errors we want to draw a
> sysadmin's attention to?
>
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