[Opensim-dev] OpenSim Hardware Requeriments

Geetika S geetika.s at tcs.com
Thu Feb 19 06:42:18 UTC 2009


I wonder if anyone has tried composing multiple streams into a single
stream like a grid of videos and streaming that to the client. Would
introduce a slightly greater lag but then everyone would be at the same
lag.

Geetika Sharma

opensim-dev-bounces at lists.berlios.de wrote on 02/19/2009 11:55:51 AM:

> Buckaroo Mu <opensim-dev at bitparts.org>
> Sent by: opensim-dev-bounces at lists.berlios.de
>
> 02/19/2009 11:55 AM
>
> Please respond to
> opensim-dev at lists.berlios.de
>
> To
>
> opensim-dev at lists.berlios.de
>
> cc
>
> Subject
>
> Re: [Opensim-dev] OpenSim Hardware Requeriments
>
> Dirk Krause wrote:
> > But I don't know if the client can display multiple streams, or
> whether it just plays the stream of the very parcel you stand in.
> >
> >
> The client will only show the stream that is associated with the parcel
> you currently occupy. If you have the same media texture for all
> parcels, it will show on every prim with that texture - so a region
> split into 20 parcels, each with identical screens but different media
> streams, would show 20 identical streams - one per screen - changing all
> of them as you move from parcel to parcel.
> > Indeed I would expect that
> > - the number of concurrent streams is limited by the clients connection
> > - the client probably will have problems displaying more than say
> 3 streams (wild guess)
> >
> > Just open several streams in a browser and you will find the
> practical limit.
> >
> > -----Ursprüngliche Nachricht-----
> > Von: opensim-dev-bounces at lists.berlios.de im Auftrag von Geetika S
> > Gesendet: Do 19.02.2009 07:04
> > An: opensim-dev at lists.berlios.de
> > Betreff: Re: [Opensim-dev] OpenSim Hardware Requeriments
> >
> > Thanks Dirk. But how does one do multiple simultaneous streams cause
the
> > media url can point to only one address? Also, would multiple
simultaneous
> > streams slow down the client?
> >
> > Geetika Sharma
> >
> > opensim-dev-bounces at lists.berlios.de wrote on 02/19/2009 11:22:27 AM:
> >
> >
> >> "Dirk Krause" <dirk.krause at pixelpark.com>
> >> Sent by: opensim-dev-bounces at lists.berlios.de
> >>
> >> 02/19/2009 11:22 AM
> >>
> >> Please respond to
> >> opensim-dev at lists.berlios.de
> >>
> >> To
> >>
> >> <opensim-dev at lists.berlios.de>
> >>
> >> cc
> >>
> >> Subject
> >>
> >> Re: [Opensim-dev] OpenSim Hardware Requeriments
> >>
> >>
> >> Since the display of the media streams are totally unrelated to
> >> OpenSim (except invocation and termination), meaning OpenSim only
> >> knows the link and the streaming is between the viewer and the
> >> streaming server, it shouldn't affect the avatar limit at all, esp
> >> when the streaming server is on a different machine.
> >>
> >> -----Ursprüngliche Nachricht-----
> >> Von: opensim-dev-bounces at lists.berlios.de im Auftrag von Geetika S
> >> Gesendet: Do 19.02.2009 06:41
> >> An: opensim-dev at lists.berlios.de
> >> Cc: opensim-dev at lists.berlios.de; opensim-dev-bounces at lists.berlios.de
> >> Betreff: Re: [Opensim-dev] OpenSim Hardware Requeriments
> >>
> >> Is it possible to do multiple webcam streams in a single region? How
does
> >> that affect the avatar limit? I want to set it up using Darwin.
> >>
> >> Thanks
> >>
> >> Geetika Sharma
> >>
> >> opensim-dev-bounces at lists.berlios.de wrote on 02/19/2009 11:05:09 AM:
> >>
> >>
> >>> Melanie <melanie at t-data.com>
> >>> Sent by: opensim-dev-bounces at lists.berlios.de
> >>>
> >>> 02/19/2009 11:05 AM
> >>>
> >>> Please respond to
> >>> opensim-dev at lists.berlios.de
> >>>
> >>> To
> >>>
> >>> opensim-dev at lists.berlios.de
> >>>
> >>> cc
> >>>
> >>> Subject
> >>>
> >>> Re: [Opensim-dev] OpenSim Hardware Requeriments
> >>>
> >>> No one has ever gotten there. It has always crashed.
> >>>
> >>> Melanie
> >>>
> >>> Geetika S wrote:
> >>>
> >>>> But in any case doing 50+ avatars would be murder, right?
> >>>>
> >>>> Geetika Sharma
> >>>>
> >>>> opensim-dev-bounces at lists.berlios.de wrote on 02/19/2009 10:53:04
AM:
> >>>>
> >>>>
> >>>>> Melanie <melanie at t-data.com>
> >>>>> Sent by: opensim-dev-bounces at lists.berlios.de
> >>>>>
> >>>>> 02/19/2009 10:53 AM
> >>>>>
> >>>>> Please respond to
> >>>>> opensim-dev at lists.berlios.de
> >>>>>
> >>>>> To
> >>>>>
> >>>>> opensim-dev at lists.berlios.de
> >>>>>
> >>>>> cc
> >>>>>
> >>>>> Subject
> >>>>>
> >>>>> Re: [Opensim-dev] OpenSim Hardware Requeriments
> >>>>>
> >>>>> You can't currently hard-limit anything. We have seen 20+ avatars
in
> >>>>> regions with 6000+ prims on less memory than that.
> >>>>> Generally, avatars take more memory than prims.
> >>>>>
> >>>>> Melanie
> >>>>>
> >>>>> Geetika S wrote:
> >>>>>
> >>>>>> Hi
> >>>>>>
> >>>>>> If you do provide 1GB per region, what limits does one need to
> >>>>>>
> >> impose
> >>
> >>>> on
> >>>>
> >>>>>> number of avatars, scripts objects etc.?
> >>>>>>
> >>>>>> Thanks
> >>>>>>
> >>>>>> Geetika Sharma
> >>>>>>
> >>>>>> opensim-dev-bounces at lists.berlios.de wrote on 02/19/2009 09:52:30
> >>>>>>
> >> AM:
> >>
> >>>>>>> Dahlia Trimble <dahliatrimble at gmail.com>
> >>>>>>> Sent by: opensim-dev-bounces at lists.berlios.de
> >>>>>>>
> >>>>>>> 02/19/2009 09:52 AM
> >>>>>>>
> >>>>>>> Please respond to
> >>>>>>> opensim-dev at lists.berlios.de
> >>>>>>>
> >>>>>>> To
> >>>>>>>
> >>>>>>> opensim-dev at lists.berlios.de
> >>>>>>>
> >>>>>>> cc
> >>>>>>>
> >>>>>>> Subject
> >>>>>>>
> >>>>>>> Re: [Opensim-dev] OpenSim Hardware Requeriments
> >>>>>>>
> >>>>>>> It really matters how much memory the region is using. If you
> >>>>>>>
> > don't
> >
> >>>>>>> have enough, the system will need to use swap space and that will
> >>>>>>>
> >> be
> >>
> >>>>>>> perceived as lag spurts. How much memory you use is dependent on
> >>>>>>>
> >> how
> >>
> >>>>>>> many avatars are online, how many prims and how complex they are,
> >>>>>>> and how many scripts are running, among other factors. You can do
> >>>>>>> fine with 512 MB if you control those factors.
> >>>>>>>
> >>>>>>> On Wed, Feb 18, 2009 at 8:17 PM, Bernardo Donadio
> >>>>>>>
> >>>> <bernardo0c0d at gmail.com
> >>>>
> >>>>>>>> wrote:
> >>>>>>>>
> >>>>>>> Thanks for the quick response, but what can happens if i run for
> >>>>>>> example with 512MB? The server will have a high ping or what?
> >>>>>>> Thanks again for all!
> >>>>>>>
> >>>>>>>
> >>>>>>>> As a rule of thumb, 256MB per sim is an operative minimum, but
> >>>>>>>>
> >> mono
> >>
> >>>>>>>> really likes to see 1GB per region to be happy.
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>>> 2009/2/19 Bernardo Donadio <bernardo0c0d at gmail.com>
> >>>>>>>>
> >>>>>>>> Hi!
> >>>>>>>> I'm new on OpenSim and I want to make a server. But I don't
> >>>>>>>>
> > know
> >
> >>>>>>> what I will need to do one, for a server with only one 256x256
> >>>>>>> region, and something about 8~10 users at same time, what I will
> >>>>>>>
> >> need?
> >>
> >>>>>>>> The server will run Linux Debian 5.0, probably with an
> >>>>>>>>
> > optimized
> >
> >>>>>>> kernel and in a Virtual Machine.
> >>>>>>>
> >>>>>>>> Thanks for all!
> >>>>>>>>
> >>>>>>>> --
> >>>>>>>> Bernardo Donadio
> >>>>>>>>
> >>>>>>>
> >>>>>>> --
> >>>>>>> Bernardo Donadio
> >>>>>>> _______________________________________________
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> >> [attachment "winmail.dat" deleted by Geetika S/DEL/TCS]
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