[Opensim-dev] OpenSim Hardware Requeriments

Geetika S geetika.s at tcs.com
Thu Feb 19 05:08:58 UTC 2009


Hi

If you do provide 1GB per region, what limits does one need to impose on
number of avatars, scripts objects etc.?

Thanks

Geetika Sharma

opensim-dev-bounces at lists.berlios.de wrote on 02/19/2009 09:52:30 AM:

> Dahlia Trimble <dahliatrimble at gmail.com>
> Sent by: opensim-dev-bounces at lists.berlios.de
>
> 02/19/2009 09:52 AM
>
> Please respond to
> opensim-dev at lists.berlios.de
>
> To
>
> opensim-dev at lists.berlios.de
>
> cc
>
> Subject
>
> Re: [Opensim-dev] OpenSim Hardware Requeriments
>
> It really matters how much memory the region is using. If you don't
> have enough, the system will need to use swap space and that will be
> perceived as lag spurts. How much memory you use is dependent on how
> many avatars are online, how many prims and how complex they are,
> and how many scripts are running, among other factors. You can do
> fine with 512 MB if you control those factors.

> On Wed, Feb 18, 2009 at 8:17 PM, Bernardo Donadio <bernardo0c0d at gmail.com
> > wrote:
> Thanks for the quick response, but what can happens if i run for
> example with 512MB? The server will have a high ping or what?
> Thanks again for all!
>
> >As a rule of thumb, 256MB per sim is an operative minimum, but mono
> >really likes to see 1GB per region to be happy.
> >
> >

> >2009/2/19 Bernardo Donadio <bernardo0c0d at gmail.com>
> >
> > Hi!
> > I'm new on OpenSim and I want to make a server. But I don't know
> what I will need to do one, for a server with only one 256x256
> region, and something about 8~10 users at same time, what I will need?
> > The server will run Linux Debian 5.0, probably with an optimized
> kernel and in a Virtual Machine.
> > Thanks for all!
> >
> > --
> > Bernardo Donadio
>
>

> --
> Bernardo Donadio
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