[Opensim-dev] Groups in OpenSim

Dahlia Trimble dahliatrimble at gmail.com
Fri Feb 13 20:48:23 UTC 2009


Agreed... something like groups is too complex to be submitted all at once,
unless it's a module in forge. I've been working on group chat
infrastructure and this could cause conflict unless it's developed in an
open manner.

On Fri, Feb 13, 2009 at 12:43 PM, Justin Clark-Casey <
jjustincc at googlemail.com> wrote:

> Frisby, Adam wrote:
> > Yep, Mike here has graciously offered to have us develop it for the
> public domain. With a little luck we should be starting this one soon, along
> with some other features he's asked for (I won't ruin any suprises, but they
> are much-asked for).
>
> I don't like to see surprises spoilt either but it would be nice to know
> what they are sooner rather than later, so that
> nobody wastes time with duplicate development.
>
> Will the development happen in the open commit by commit?
>
> >
> > Adam
> >
> >> -----Original Message-----
> >> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> >> bounces at lists.berlios.de] On Behalf Of Mike Huntington
> >> Sent: Thursday, 12 February 2009 9:11 AM
> >> To: opensim-dev at lists.berlios.de
> >> Subject: Re: [Opensim-dev] Groups in OpenSim
> >>
> >> I'm currently in talks with DeepThink to have this developed for my
> >> grid. The work will be donated back to the opensim community once
> >> finished.  Hopefully work on this will begin later this month.
> >>
> >> Sent from my iPhone
> >>
> >> On Feb 12, 2009, at 10:46 AM, Ruud Lathrop <ruud.lathrop at gmail.com>
> >> wrote:
> >>
> >>> Hi,
> >>>
> >>> Does anybody know if somebody is working on features to implement
> >>> Groups? I see a GroupsModule in Core.Avatar. But that doesn't hold
> >>> much implementation.
> >>>
> >>> If nobody is building that, how can I start working on something
> >>> like that?
> >>>
> >>> Ruud
> >>>
> >>>
> >>> _______________________________________________
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>
>
> --
> justincc
> Justin Clark-Casey
> http://justincc.wordpress.com
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