[Opensim-dev] [Opensim-commits] r8236 - in trunk/OpenSim: ApplicationPlugins/Rest/Inventory Data/MSSQL Data/MySQL Data/NHibernate Data/SQLite Data/Tests Framework Framework/AssetLoader/Filesystem Framework/Communications/Cache Framework/Communica
Mike Mazur
mmazur at gmail.com
Sat Feb 7 13:33:25 UTC 2009
Hi,
On Sat, Feb 7, 2009 at 12:59 AM, Justin Clark-Casey
<jjustincc at googlemail.com> wrote:
> What would happen if some future plugin to OpenSim wanted to add extra metadata fields? Would then need to extend the
> AssetBase class? This seems a little icky to me (as opposed to extending a separate AssetMetadata class) but maybe
> that's just me.
Good question. I guess there's a benefit of having the Metadata class
separate from the Asset class hierarchy.
> Also to be penickity, could we prefix non-public fields with m_ rather than just _ ? I think this is the standard that
> we're following, though I have no desire to get religious about it.
I was just following the existing code in AssetBase. When I make the
next changes in there I'll prefix the attributes with m_.
Thanks,
Mike
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