[Opensim-dev] AssetBase and metadata
Teravus Ovares
teravus at gmail.com
Mon Feb 2 04:58:55 UTC 2009
Is there any reason that we don't request items from the asset server
internally by the inventory UUID instead of the asset UUID?
Requesting assets by inventory UUID would make it a LOT simpler to
apply permissions at the trusted service level instead of at the
simulator level.
Best Regards
Teravus
On 2/1/09, Mike Mazur <mmazur at gmail.com> wrote:
> Hi,
>
> On Fri, 30 Jan 2009 07:37:27 -0500
> Sean Dague <sdague at gmail.com> wrote:
>
> > It's fine for the object to be called AssetMetaData, just don't make
> > the property that.
>
> On Fri, 30 Jan 2009 14:51:12 +0000 (GMT)
> MW <michaelwri22 at yahoo.co.uk> wrote:
>
> > I agree, I'd say call the class AssetMetaData, but just call the
> > property (in AssetBase) MetaData.
>
> Makes perfect sense. Thanks for the feedback.
>
> Mike
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