[Opensim-dev] pruning reference servers in core
Frisby, Adam
adam at deepthink.com.au
Fri Aug 14 03:11:31 UTC 2009
Update: apparently we're already running it - at least for Inventory.
Adam
> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of Frisby, Adam
> Sent: Thursday, 13 August 2009 8:06 PM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] pruning reference servers in core
>
> If OSGrid isn't already, we may begin doing testing on ROBUST. We have
> pretty decent stats on things such as memory leaks over time, so we can
> observe how it performs in a high usage environment.
>
> Adam
>
> > -----Original Message-----
> > From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> > bounces at lists.berlios.de] On Behalf Of Melanie
> > Sent: Thursday, 13 August 2009 12:43 PM
> > To: opensim-dev at lists.berlios.de
> > Subject: Re: [Opensim-dev] pruning reference servers in core
> >
> > Thing is, that would make the new "old" servers actually be ROBUST.
> > The concern that has been voiced is that ROBUST needs more testing
> > and not all grids are willing to switch yet.
> > What you propose would force them to switch, through the back door.
> > While I'm all for that, it would achieve the same thing as simply
> > removing A and I, namely, make people use ROBUST. Some don't want
> > that yet.
> >
> > Melanie
> >
> > Fly Man wrote:
> > > Why wait until September when the solution is already on the Wiki:
> > >
> > > 1) Delete the old Grid.Asset and Grid.Inventory servers
> > >
> > > 2) Copy the new OpenSim.Server.exe to OpenSim.Grid.AssetServer.exe
> > and
> > > OpenSim.Grid.InventoryServer.exe
> > >
> > > 3) Copy the .config files: OpenSim.Grid.AssetServer.exe.config and
> > > OpenSim.Grid.InventoryServer.exe.config and edit them so they'll
> use
> > > the same log file like they did before
> > >
> > > 4) Create the new OpenSim.Grid.AssetServer.ini and
> > > OpenSim.Grid.InventoryServer.ini like mentioned on the Wiki
> > >
> > > 5) Edit those like mentioned and run them
> > >
> > > I think the solution to this "problem" is easily fixed by doing
> this
> > > and commiting the whole bunch again then waiting until September
> > >
> > > 2009/8/13 <diva at metaverseink.com>:
> > >> I'm fine with waiting until September before pruning reference
> > >> implementations down to one of each. But someone needs to give
> love
> > to
> > >> Grid.Inventory, because I don't have time for loving so many
> servers
> > :-)
> > >>
> > >> The current improvement I'm doing right now (eliminating the need
> to
> > >> pass the entire inventory around) only works for the new-style
> > inventory
> > >> service. It can easily be made to work for the old one. Whoever
> > wants
> > >> Grid.Inventory to support the simulators' [much more reasonable]
> > needs
> > >> should make the necessary improvements to it. I'll be happy to
> > explain
> > >> what the server needs to do -- 2 additional service handlers. I
> > still
> > >> haven't pushed my local commits, and I can wait a little bit for a
> > >> Grid.InventoryServer lover to step up and volunteer. But I don't
> > think
> > >> it's reasonable to hold this improvement until September; I
> already
> > have
> > >> it, and it's almost ready to be pushed out to grids out there.
> > Passing
> > >> thousands of inventory items upon region crossings and TPs is
> > probably
> > >> one of the worst things in OpenSim right now, and needs fixing.
> > >>
> > >>
> > >> MW wrote:
> > >>> I'm fine with the AssetInventoryServer being removed as soon as
> > possible
> > >>> because I don't think anyone uses it.
> > >>>
> > >>> But believe we should at least wait a couple of more weeks before
> > the
> > >>> Grid.InventoryServer
> > >>> and Grid.AssetServer are removed, so that everyone gets a chance
> to
> > have
> > >>> their say/vote. As a number of people are on vacation around this
> > time.
> > >>>
> > >>> Personally as long as the ROBUST servers are fully tested on
> > multiple
> > >>> grids that have a quite heavy load/userbase, then I'm okay with
> > removing
> > >>> the old servers, as long as there is total agreement; I know a
> few
> > >>> people have said they don't want to swap to ROBUST.
> > >>>
> > >>>
> > >>> --- On *Tue, 11/8/09, Frisby, Adam /<adam at deepthink.com.au>/*
> > wrote:
> > >>>
> > >>>
> > >>> From: Frisby, Adam <adam at deepthink.com.au>
> > >>> Subject: Re: [Opensim-dev] pruning reference servers in core
> > >>> To: "opensim-dev at lists.berlios.de" <opensim-
> > dev at lists.berlios.de>
> > >>> Date: Tuesday, 11 August, 2009, 10:09 PM
> > >>>
> > >>> Please do. I'd like a 0.6.X release shortly after every
> > >>> networkinterface version change if possible - since it makes
> > compat
> > >>> with the latest stable release always a headache.
> > >>>
> > >>> Adam
> > >>>
> > >>> > -----Original Message-----
> > >>> > From: opensim-dev-bounces at lists.berlios.de
> > >>> </mc/compose?to=opensim-dev-bounces at lists.berlios.de>
> > >>> [mailto:opensim-dev-
> > >>> > bounces at lists.berlios.de
> > >>> </mc/compose?to=bounces at lists.berlios.de>] On Behalf Of
> Justin
> > >>> Clark-Casey
> > >>> > Sent: Tuesday, 11 August 2009 12:04 PM
> > >>> > To: opensim-dev at lists.berlios.de
> > >>> </mc/compose?to=opensim-dev at lists.berlios.de>
> > >>> > Subject: Re: [Opensim-dev] pruning reference servers in
> core
> > >>> >
> > >>> > diva at metaverseink.com
> </mc/compose?to=diva at metaverseink.com>
> > wrote:
> > >>> > > Dear devs,
> > >>> > >
> > >>> > > I'm finally changing the way the simulator caches
> > inventory.
> > >>> This is
> > >>> > all
> > >>> > > good, and it's the beginning of the much awaited user
> > services
> > >>> > > refactoring. This requires a few small changes in the
> > inventory
> > >>> > services
> > >>> > > interface, as well as additions to the
> implementation(s).
> > So...
> > >>> > >
> > >>> > > We now have 3 -- yes 3! -- different inventory servers
> in
> > core.
> > >>> (and
> > >>> > 3
> > >>> > > asset servers too). I think it's time to make a decision
> > on what to
> > >>> > keep
> > >>> > > and what to drop, because evolving this ecosystem of
> > >>> implementations
> > >>> > in
> > >>> > > core is unscalable.
> > >>> > >
> > >>> > > With this, I'm proposing that we drop the old
> > Grid.InventoryServer,
> > >>> > the
> > >>> > > old Grid.AssetServer and the AssetInventoryServer (CB1).
> > Some
> > >>> people
> > >>> > may
> > >>> > > still be using the old servers, so it's time to switch
> > everybody to
> > >>> > > ROBUST. Asking in the IRC, it looks like no one is using
> > >>> > > AssetInventoryServer.
> > >>> > >
> > >>> > > Comments? Objections?
> > >>> >
> > >>> > Might be an idea to knock out a 0.6.7 first before making
> > that
> > >>> switch.
> > >>> >
> > >>> > --
> > >>> > justincc
> > >>> > Justin Clark-Casey
> > >>> > http://justincc.wordpress.com
> > >>> > _______________________________________________
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> > >>>
> > >>>
> > >>>
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