[Opensim-dev] pruning reference servers in core
Frisby, Adam
adam at deepthink.com.au
Tue Aug 11 21:09:35 UTC 2009
Please do. I'd like a 0.6.X release shortly after every networkinterface version change if possible - since it makes compat with the latest stable release always a headache.
Adam
> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of Justin Clark-Casey
> Sent: Tuesday, 11 August 2009 12:04 PM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] pruning reference servers in core
>
> diva at metaverseink.com wrote:
> > Dear devs,
> >
> > I'm finally changing the way the simulator caches inventory. This is
> all
> > good, and it's the beginning of the much awaited user services
> > refactoring. This requires a few small changes in the inventory
> services
> > interface, as well as additions to the implementation(s). So...
> >
> > We now have 3 -- yes 3! -- different inventory servers in core. (and
> 3
> > asset servers too). I think it's time to make a decision on what to
> keep
> > and what to drop, because evolving this ecosystem of implementations
> in
> > core is unscalable.
> >
> > With this, I'm proposing that we drop the old Grid.InventoryServer,
> the
> > old Grid.AssetServer and the AssetInventoryServer (CB1). Some people
> may
> > still be using the old servers, so it's time to switch everybody to
> > ROBUST. Asking in the IRC, it looks like no one is using
> > AssetInventoryServer.
> >
> > Comments? Objections?
>
> Might be an idea to knock out a 0.6.7 first before making that switch.
>
> --
> justincc
> Justin Clark-Casey
> http://justincc.wordpress.com
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