[Opensim-dev] Script engine base functional merge - Dot Net Engine

Nebadon Izumi nebadon2025 at gmail.com
Sat Sep 6 00:57:19 UTC 2008


just a fix to this message i wrote things backwards, i meant to say how many
people can confirm that a region can just change from dotnetengine to
xengine without changing any code in scripts.

sorry, i just want to be 100% clear.

Neb

On Fri, Sep 5, 2008 at 5:53 PM, Nebadon Izumi <nebadon2025 at gmail.com> wrote:

> My 1st question before getting to deep into this conversation is how many
> people can confirm that a region can just chaange from xengine to
> dotnetengine, in the past xengine required extra code that broke
> compatibility with standard LSL scripts making it dificult to port complex
> objects to and from Opensim to SL..  this would make it very difficult for a
> regioin like Wright Plaza where i dont have permission to change everyones
> scripts.. how would this situation be addressed if we do still require extra
> code that breaks compatibility?
>
> Nebadon
>
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