[Opensim-dev] object memory footprint for ODE

Eugen Leitl eugen at leitl.org
Fri Oct 31 15:09:51 UTC 2008


On Fri, Oct 31, 2008 at 08:02:03AM -0700, Nebadon Izumi wrote:
> 
>    physics are done server side on opensim and do not ever use video card

To clarify, I'm looking at hacking ODE to support CUDA acceleration.

>    memory, so the answer to the video card memory is it use 0mb of ram.
>    OpenSIM and Secondlife all use server side phyiscs.

Assume 1 GByte available for ODE. How high scene complexity can
I expect?

-- 
Eugen* Leitl <a href="http://leitl.org">leitl</a> http://leitl.org
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