[Opensim-dev] object memory footprint for ODE
Eugen Leitl
eugen at leitl.org
Fri Oct 31 15:09:51 UTC 2008
On Fri, Oct 31, 2008 at 08:02:03AM -0700, Nebadon Izumi wrote:
>
> physics are done server side on opensim and do not ever use video card
To clarify, I'm looking at hacking ODE to support CUDA acceleration.
> memory, so the answer to the video card memory is it use 0mb of ram.
> OpenSIM and Secondlife all use server side phyiscs.
Assume 1 GByte available for ODE. How high scene complexity can
I expect?
--
Eugen* Leitl <a href="http://leitl.org">leitl</a> http://leitl.org
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