[Opensim-dev] [ CommandServer ] Draft 1

Lc lcc1967 at gmail.com
Thu Oct 16 17:46:03 UTC 2008


well, in my mind, i wanted to use its own user system to reduce the risks.



On Thu, Oct 16, 2008 at 4:50 PM, Melanie <melanie at t-data.com> wrote:

> Hi,
>
> the user level is already in the DB.... godLevel and UserFlags.
>
> if ((userFlags & 0xff00) == 0x300) { This is an employee.....
>
> godLevel == 200 is a grid god. Lower god levels can be made to have
> lesser powers.
>
> I believe godLevel should be ignored by this app unless the account
> has employee status, allowing to use godLevel for things like
> janitor powers (return any object) without giving them the keys to
> the grid (we do this already).
>
> Melanie
>
> Lc wrote:
> > here are some input about the CommandServer (CS) :
> > Aim:
> >
> >
> > The aim of this server is providing a unified HMI interface for all the
> > OpenSim server, actual and future.
> > Any operator(s) will connect to the CS and performed their operations
> from
> > it without connecting to the regular server.
> >
> >
> > Modularity
> >
> > Each OpenSIm Server  should be written like a plug in. That will allow a
> > more practicable CS extension.
> > Each HMI should be a plug in (if doable)
> >
> >
> >    - HTML based HMI
> >    - Commandline based
> >    - OSfunction based ...
> >    -
> >
> > Parameters
> >
> > The CS will auto-determine the grid configuration by itself, using the
> > GridInfo technology.
> >
> >
> > Database
> >
> >
> > The system could use sqlite to maintains its user/level/access database
> >
> > User Management
> >
> > Each user will have rights associated to its profile like:
> >
> >
> >    - grid manager (full right)
> >    - region manager
> >    - user manager...
> >    - ...
> >
> > This project will be on Forge.
> >
> >
> > As usual, any idea, comments are welcome.
> >
> > Laurent, AKA Sacha Magne
> >
> >
> >
> > ------------------------------------------------------------------------
> >
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> > Opensim-dev at lists.berlios.de
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