[Opensim-dev] Command Server, good idea ?

Frisby, Adam adam at deepthink.com.au
Wed Oct 15 12:35:50 UTC 2008


I may make the suggestion to look at the internal Commander system and exposing that to some kind of IPC.

It handles syntax checking, argument checking, etc and can produce a compilable C# file with an interface for any function developed with it.

Adam

> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of Mike Mazur
> Sent: Tuesday, 14 October 2008 6:14 AM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Command Server, good idea ?
>
> Hi,
>
> On Tue, Oct 14, 2008 at 9:40 PM, Lc <lcc1967 at gmail.com> wrote:
> > Is it a good idea to create a "command server" that will contains all
> the
> > commands from all the servers ?
> > That will allow us to implement some administrative levels, a better
> > interface.
> > It will avoid to navigate from one console to another one and
> certainly make
> > web interface or in-world interface more efficient.
> > good idea or "drop it" ?
>
> I think this is a good idea for a third-party project. Somehow the
> services would have to support receiving commands from the command
> server.
>
> Think of having a command server that receives the commands and relays
> them to the respective services. Instead of a front end, design an API
> to the command server that allows any kind of front end to be attached
> -- command line, web, GUI, mobile, etc.
>
> See the xmms2 architecture[1] for an example of this.
>
> Mike
>
>
> [1] http://wiki.xmms2.xmms.se/wiki/Design_of_XMMS2
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