[Opensim-dev] social network software
Diva Canto
diva at metaverseink.com
Sun Oct 5 18:29:27 UTC 2008
Hi,
Is anyone experimenting with combining social network software (e.g.
http://elgg.org/) and opensim, as an alternative to the built-in social
features of SL? Is there any fundamental incompatibility in doing that?
(I'm thinking the user base being part of opensim may be a problematic
overlap; or maybe not. I'm also thinking elgg's GPL2 license may be
problematic; or maybe not) If there are no fundamental problems, could
that be used as the basis for access control etc.?
The idea would be to have all this user/social management as a separate
component, possibly running on a separate server, and write only the
code for accessing the social network server over the web whenever
necessary. The interface for people to manage their info (friends,
groups, etc) would have to be via web browser, instead of LL viewer.
Any thoughts?
Crista
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