[Opensim-dev] social network software

Diva Canto diva at metaverseink.com
Sun Oct 5 18:29:27 UTC 2008


Hi,

Is anyone experimenting with combining social network software (e.g. 
http://elgg.org/) and opensim, as an alternative to the built-in social 
features of SL?  Is there any fundamental incompatibility in doing that? 
(I'm thinking the user base being part of opensim may be a problematic 
overlap; or maybe not. I'm also thinking elgg's GPL2 license may be 
problematic; or maybe not) If there are no fundamental problems, could 
that be used as the basis for access control etc.?

The idea would be to have all this user/social management as a separate 
component, possibly running on a separate server, and write only the 
code for accessing the social network server over the web whenever 
necessary. The interface for people to manage their info (friends, 
groups, etc) would have to be via web browser, instead of LL viewer.

Any thoughts?

Crista




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