[Opensim-dev] ODE on Linux x86/64

Ursula MATOVA ursula.matova at klintcentral.net
Tue Nov 18 23:44:32 UTC 2008


Hi all,

I'm now running OpenSim on a Xeon based server. But I'd like to  
experience 64bits OS.

So, I have installed Ubuntu 8.0.4/64bits as usual, compiled Mono from  
the latest sources and then try to run OpenSim ( was SVN.7311 during  
my tests ).

First, i had problems with "libjpeg" libraries. That was solved easily  
by following instructions found on the wiki.

The last problem was with ODE ( libode.so ). I have tried to recompile  
it from sources, but if I use the "gimpact" option, during the first  
agent connexion, I got a SegFault.

I have found on internet that I could compile ODE with the "opcode"  
option. Then I have tried this solution and I'm now able to connect to  
my OpenSim server.

But one strange thing is that I need to adjust some avatar settings in  
OpenSim.ini, because my avatar wasn't properly positioned on the ground.
It's ok, but seems that these parameters impact avatar collision with  
objects.

My question is :

Do you plan to update & provide some new release of "ode" with the  
"gimpact" option for x86-64 in the future ?

Thanks in advance,

Regards,

Ursula.

PS: So sorry for my english, it's late in France and I'm a bit tired :P



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