[Opensim-dev] Hypergrid patch (support l
Justin Clark-Casey
jjustincc at googlemail.com
Tue Nov 18 18:31:37 UTC 2008
Stefan Andersson wrote:
> As much as I share that sentiment, and despite not having looked at the
> patch, it's usually a good idea to consider splitting large patches up
> into more of babysteps - 'process' over 'product' so to speak.
>
> Ie, is it possible for the hypergrid posse to work with core over time
> to gradually change core into something suitable for them?
>
> Most oftenly to let the code transform in steps leads to the code
> itself 'accumulating wisdom' - which leads to greated flexibility and
> encapsulation. (If it's done with proper love and care in each step) -
> and also lets core + hypergrid communicate over small chunks of code,
> instead of big whoppers. (Historically, big whoppers either rot or
> create havoc, but undesired outcomes)
I agree, big patches are generally bad - though in this case I'm not sure it can be broken down further.
>
> Best regards,
> Stefan Andersson
> Tribal Media AB
>
> Join the 3d web revolution : http://tribalnet.se/
>
>
>
>
>
> > Date: Tue, 18 Nov 2008 08:08:32 -0500
> > From: sdague at gmail.com
> > To: opensim-dev at lists.berlios.de
> > Subject: Re: [Opensim-dev] Hypergrid patch
> >
> > Justin Clark-Casey wrote:
> > > Dahlia Trimble wrote:
> > >> Thanks, that one built properly against 7364, but 7376 (head at
> the time
> > >> I tried) complained about some missing references to LLSD. Seems a
> patch
> > >> set of this size can go stale quite quickly so hopefully a few of the
> > >> other core devs can chime in real soon and give it a nod... and
> then we
> > >> can work together to commit it. :)
> > >
> > > I think this situation was somewhat unusual with the libOMV update
> - the names of fairly fundamental classes do not
> > > change every day.
> > >
> > > I think with a large patch the submitter has to accept a certain
> amount of pain in resyncing it to the current trunk -
> > > this in itself demonstrates how serious they (and we) are about
> supporting it. There is a need, I feel, to consider
> > > this carefully and not rush in to a decision. This patch requires
> evaluation on both a raw technical and an
> > > architectural level - an evaluation that I hope to start helping
> with later on today.
> >
> > I'm +1 for the idea, I'll defer to Justin's judgement on implementation
> > here because I won't have enough time to dig through this of late.
> >
> > I definitely think getting hypergrid, or something like it, into core is
> > a good thing. Letting opensim grids interconnect out of the box is
> > something that has always been on our vision list.
> >
> > -Sean
> >
> > --
> > Sean Dague / Neas Bade
> > sdague at gmail.com
> > http://dague.net
> >
> >
>
>
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--
justincc
Justin Clark-Casey
http://justincc.wordpress.com
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