[Opensim-dev] Hypergrid patch (support l

Justin Clark-Casey jjustincc at googlemail.com
Tue Nov 18 18:31:37 UTC 2008


Stefan Andersson wrote:
> As much as I share that sentiment, and despite not having looked at the 
> patch, it's usually a good idea to consider splitting large patches up 
> into more of babysteps - 'process' over 'product' so to speak.
>  
> Ie, is it possible for the hypergrid posse to work with core over time 
> to gradually change core into something suitable for them?
>  
> Most oftenly to let the code transform in steps leads to the code 
> itself 'accumulating wisdom' - which leads to greated flexibility and 
> encapsulation. (If it's done with proper love and care in each step) - 
> and also lets core + hypergrid communicate over small chunks of code, 
> instead of big whoppers. (Historically, big whoppers either rot or 
> create havoc, but undesired outcomes)

I agree, big patches are generally bad - though in this case I'm not sure it can be broken down further.

> 
> Best regards,
> Stefan Andersson
> Tribal Media AB
>  
> Join the 3d web revolution : http://tribalnet.se/
>  
> 
> 
> 
> 
>  > Date: Tue, 18 Nov 2008 08:08:32 -0500
>  > From: sdague at gmail.com
>  > To: opensim-dev at lists.berlios.de
>  > Subject: Re: [Opensim-dev] Hypergrid patch
>  >
>  > Justin Clark-Casey wrote:
>  > > Dahlia Trimble wrote:
>  > >> Thanks, that one built properly against 7364, but 7376 (head at 
> the time
>  > >> I tried) complained about some missing references to LLSD. Seems a 
> patch
>  > >> set of this size can go stale quite quickly so hopefully a few of the
>  > >> other core devs can chime in real soon and give it a nod... and 
> then we
>  > >> can work together to commit it. :)
>  > >
>  > > I think this situation was somewhat unusual with the libOMV update 
> - the names of fairly fundamental classes do not
>  > > change every day.
>  > >
>  > > I think with a large patch the submitter has to accept a certain 
> amount of pain in resyncing it to the current trunk -
>  > > this in itself demonstrates how serious they (and we) are about 
> supporting it. There is a need, I feel, to consider
>  > > this carefully and not rush in to a decision. This patch requires 
> evaluation on both a raw technical and an
>  > > architectural level - an evaluation that I hope to start helping 
> with later on today.
>  >
>  > I'm +1 for the idea, I'll defer to Justin's judgement on implementation
>  > here because I won't have enough time to dig through this of late.
>  >
>  > I definitely think getting hypergrid, or something like it, into core is
>  > a good thing. Letting opensim grids interconnect out of the box is
>  > something that has always been on our vision list.
>  >
>  > -Sean
>  >
>  > --
>  > Sean Dague / Neas Bade
>  > sdague at gmail.com
>  > http://dague.net
>  >
>  >
> 
> 
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-- 
justincc
Justin Clark-Casey
http://justincc.wordpress.com



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