[Opensim-dev] Actionable items on SOP/SOG discussion?
Frisby, Adam
adam at deepthink.com.au
Thu Nov 13 20:53:58 UTC 2008
No objections from me - however I do want to see IEntity (or EntityBase) strengthened. Everything that can be moved there, the better. I'd also like to see something like LLEntity : HeircachicalObjectEntity which absorbs any properties that another VW may share that has a similar linking model.
Adam
> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of Justin Clark-Casey
> Sent: Wednesday, 12 November 2008 7:29 AM
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Actionable items on SOP/SOG discussion?
>
> Teravus Ovares wrote:
> > The SOG/SOP discussion seems to have died down again.
> >
> > Do we have *anything* that's actionable yet?
>
> As I can't see any massive objections, I think this can just happen
> whenever. Everything else can be fixed up later.
>
> My personal approach would be to slowly evolve the code towards a
> single object, first by putting SOPs in a hierarchy
> rather than in the rootpart/child parts structure, and then moving the
> remaining SOG functionality into SOP before doing
> a switchover to holding sop references rather than sog (before a final
> rename).
>
> However, others may prefer a big bang.
>
> --
> justincc
> Justin Clark-Casey
> http://justincc.wordpress.com
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